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	In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
This commit is contained in:
		| @@ -55,8 +55,11 @@ CMinimap::CMinimap(bool draw) | ||||
| 	pos.h=ADVOPT.minimapW;//144 | ||||
| 	pos.w=ADVOPT.minimapH;//144 | ||||
|  | ||||
| 	int rx = (((float)ADVOPT.tilesW)/(mapSizes.x))*((float)pos.w), | ||||
| 		ry = (((float)ADVOPT.tilesH)/(mapSizes.y))*((float)pos.h); | ||||
| 	const int tilesw=(ADVOPT.advmapW+31)/32; | ||||
| 	const int tilesh=(ADVOPT.advmapH+31)/32; | ||||
|  | ||||
| 	int rx = (((float)tilesw)/(mapSizes.x))*((float)pos.w), | ||||
| 		ry = (((float)tilesh)/(mapSizes.y))*((float)pos.h); | ||||
|  | ||||
| 	radar = newSurface(rx,ry); | ||||
| 	temps = newSurface(pos.w,pos.h); | ||||
| @@ -374,12 +377,12 @@ void CMinimap::hideTile(const int3 &pos) | ||||
| CTerrainRect::CTerrainRect() | ||||
| 	:currentPath(NULL) | ||||
| { | ||||
| 	tilesw=ADVOPT.tilesW; | ||||
| 	tilesh=ADVOPT.tilesH; | ||||
| 	tilesw=(ADVOPT.advmapW+31)/32; | ||||
| 	tilesh=(ADVOPT.advmapH+31)/32; | ||||
| 	pos.x=ADVOPT.advmapX; | ||||
| 	pos.y=ADVOPT.advmapY; | ||||
| 	pos.w=tilesw*32 - ADVOPT.advmapTrimX; | ||||
| 	pos.h=tilesh*32 - ADVOPT.advmapTrimY; | ||||
| 	pos.w=ADVOPT.advmapW; | ||||
| 	pos.h=ADVOPT.advmapH; | ||||
| 	moveX = moveY = 0; | ||||
| 	arrows = CDefHandler::giveDef("ADAG.DEF"); | ||||
| 	for(size_t y=0; y < arrows->ourImages.size(); ++y) | ||||
|   | ||||
| @@ -235,10 +235,8 @@ struct SettingsGrammar : public grammar<SettingsGrammar> | ||||
| 						*(	 | ||||
| 							(   "x=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapX)] | ||||
| 							  | "y=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapY)] | ||||
| 							  | "trimX=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapTrimX)] | ||||
| 							  | "trimY=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapTrimY)] | ||||
| 							  | "tilesWidth=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tilesW)] | ||||
| 							  | "tilesHeight=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::tilesH)] | ||||
| 							  | "width=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapW)] | ||||
| 							  | "height=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::advmapH)] | ||||
| 							  | "smoothMove=" >> uint_p[SetAdventureProp_a(&AdventureMapConfig::smoothMove)] | ||||
| 							)  | ||||
| 						 ) | ||||
|   | ||||
| @@ -42,7 +42,7 @@ namespace config | ||||
| 		//infobox | ||||
| 		int infoboxX, infoboxY; | ||||
| 		//advmap | ||||
| 		int tilesW, tilesH, advmapX, advmapY, advmapTrimX, advmapTrimY; | ||||
| 		int advmapX, advmapY, advmapW, advmapH; | ||||
| 		bool smoothMove; | ||||
| 		//general properties | ||||
| 		std::string mainGraphic; | ||||
|   | ||||
| @@ -16,7 +16,7 @@ GUISettings | ||||
| 	{ | ||||
| 		AdventureMap | ||||
| 		{ | ||||
| 			AdvMap: x=7 y=6 tilesWidth=19 tilesHeight=18 trimX=15 trimY=29 smoothMove=1; | ||||
| 			AdvMap: x=7 y=6 width=593 height=547 smoothMove=1; | ||||
| 			InfoBox: x=605 y=389; | ||||
| 			gem0: x=6 y=508 graphic=agemLL.def; | ||||
| 			gem1: x=556 y=508 graphic=agemLR.def; | ||||
| @@ -44,7 +44,7 @@ GUISettings | ||||
| 	{ | ||||
| 		AdventureMap | ||||
| 		{ | ||||
| 			AdvMap: x=7 y=6 tilesWidth=26 tilesHeight=18 trimX=15 trimY=29 smoothMove=1; | ||||
| 			AdvMap: x=7 y=6 width=817 height=547 smoothMove=1; | ||||
| 			InfoBox: x=829 y=389; | ||||
| 		 	gem0: x=6 y=508 graphic=agemLL.def; | ||||
| 			gem1: x=780 y=508 graphic=agemLR.def; | ||||
| @@ -73,7 +73,7 @@ GUISettings | ||||
| 	{ | ||||
| 		AdventureMap | ||||
| 		{ | ||||
| 			AdvMap: x=7 y=6 tilesWidth=26 tilesHeight=23 trimX=15 trimY=20 smoothMove=1; | ||||
| 			AdvMap: x=7 y=6 width=817 height=715 smoothMove=1; | ||||
| 			InfoBox: x=829 y=557; | ||||
| 			gem0: x=6 y=676 graphic=agemLL.def; | ||||
| 			gem1: x=780 y=676 graphic=agemLR.def; | ||||
|   | ||||
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