mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-25 21:38:59 +02:00
Move ObjectConfig to separate file
This commit is contained in:
parent
4b263b6d41
commit
e89649ec1c
@ -182,6 +182,7 @@ set(lib_MAIN_SRCS
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rmg/Zone.cpp
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rmg/Functions.cpp
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rmg/ObjectInfo.cpp
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rmg/ObjectConfig.cpp
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rmg/RmgMap.cpp
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rmg/PenroseTiling.cpp
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rmg/modificators/Modificator.cpp
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@ -585,6 +586,7 @@ set(lib_MAIN_HEADERS
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rmg/float3.h
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rmg/Functions.h
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rmg/ObjectInfo.h
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rmg/ObjectConfig.h
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rmg/PenroseTiling.h
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rmg/modificators/Modificator.h
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rmg/modificators/ObjectManager.h
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@ -415,9 +415,6 @@ CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::stri
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CompoundMapObjectID CObjectClassesHandler::getCompoundIdentifier(const std::string & objectName) const
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{
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// TODO: Use existing utilities for parsing id:
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// CIdentifierStorage::ObjectCallback::fromNameAndType
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std::string subtype = "object"; //Default for objects with no subIds
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std::string type;
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@ -11,9 +11,9 @@
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#include "StdInc.h"
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#include <vstd/ContainerUtils.h>
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#include <boost/bimap.hpp>
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#include "CRmgTemplate.h"
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#include "Functions.h"
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#include "../TerrainHandler.h"
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#include "../VCMI_Lib.h"
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#include "../constants/StringConstants.h"
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@ -351,6 +351,7 @@ void ZoneOptions::serializeJson(JsonSerializeFormat & handler)
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SERIALIZE_ZONE_LINK(terrainTypeLikeZone);
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SERIALIZE_ZONE_LINK(treasureLikeZone);
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SERIALIZE_ZONE_LINK(customObjectsLikeZone);
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#undef SERIALIZE_ZONE_LINK
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if(terrainTypeLikeZone == NO_ZONE)
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@ -14,6 +14,7 @@
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#include "../GameConstants.h"
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#include "../ResourceSet.h"
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#include "ObjectInfo.h"
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#include "ObjectConfig.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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VCMI_LIB_NAMESPACE_BEGIN
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187
lib/rmg/ObjectConfig.cpp
Normal file
187
lib/rmg/ObjectConfig.cpp
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@ -0,0 +1,187 @@
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/*
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* ObjectConfig.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include <boost/bimap.hpp>
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#include <boost/assign.hpp>
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#include "ObjectInfo.h"
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#include "ObjectConfig.h"
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#include "../VCMI_Lib.h"
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../mapObjectConstructors/AObjectTypeHandler.h"
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#include "../serializer/JsonSerializeFormat.h"
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VCMI_LIB_NAMESPACE_BEGIN
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void ObjectConfig::addBannedObject(const CompoundMapObjectID & objid)
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{
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// FIXME: We do not need to store the object info, just the id
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bannedObjects.push_back(objid);
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logGlobal->info("Banned object of type %d.%d", objid.primaryID, objid.secondaryID);
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}
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void ObjectConfig::addCustomObject(const ObjectInfo & object, const CompoundMapObjectID & objid)
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{
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// FIXME: Need id / subId
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// FIXME: Add templates and possibly other info
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customObjects.push_back(object);
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auto & lastObject = customObjects.back();
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lastObject.setAllTemplates(objid.primaryID, objid.secondaryID);
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assert(lastObject.templates.size() > 0);
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auto temp = lastObject.templates.front();
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logGlobal->info("Added custom object of type %d.%d", temp->id, temp->subid);
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}
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void ObjectConfig::serializeJson(JsonSerializeFormat & handler)
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{
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// TODO: We need serializer utility for list of enum values
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static const boost::bimap<EObjectCategory, std::string> OBJECT_CATEGORY_STRINGS = boost::assign::list_of<boost::bimap<EObjectCategory, std::string>::relation>
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(EObjectCategory::OTHER, "other")
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(EObjectCategory::ALL, "all")
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(EObjectCategory::NONE, "none")
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(EObjectCategory::CREATURE_BANK, "creatureBank")
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(EObjectCategory::BONUS, "bonus")
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(EObjectCategory::DWELLING, "dwelling")
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(EObjectCategory::RESOURCE, "resource")
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(EObjectCategory::RESOURCE_GENERATOR, "resourceGenerator")
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(EObjectCategory::SPELL_SCROLL, "spellScroll")
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(EObjectCategory::RANDOM_ARTIFACT, "randomArtifact")
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(EObjectCategory::PANDORAS_BOX, "pandorasBox")
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(EObjectCategory::QUEST_ARTIFACT, "questArtifact")
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(EObjectCategory::SEER_HUT, "seerHut");
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// TODO: Separate into individual methods to enforce RAII destruction?
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{
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auto categories = handler.enterArray("bannedCategories");
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if (handler.saving)
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{
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for (const auto& category : bannedObjectCategories)
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{
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auto str = OBJECT_CATEGORY_STRINGS.left.at(category);
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categories.serializeString(categories.size(), str);
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}
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}
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else
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{
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std::vector<std::string> categoryNames;
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categories.serializeArray(categoryNames);
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for (const auto & categoryName : categoryNames)
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{
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auto it = OBJECT_CATEGORY_STRINGS.right.find(categoryName);
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if (it != OBJECT_CATEGORY_STRINGS.right.end())
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{
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bannedObjectCategories.push_back(it->second);
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}
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}
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}
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}
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// FIXME: Doesn't seem to use this field at all
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{
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auto bannedObjectData = handler.enterArray("bannedObjects");
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if (handler.saving)
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{
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// FIXME: Do we even need to serialize / store banned objects?
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/*
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for (const auto & object : bannedObjects)
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{
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// TODO: Translate id back to string?
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JsonNode node;
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node.String() = VLC->objtypeh->getHandlerFor(object.primaryID, object.secondaryID);
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// TODO: Check if AI-generated code is right
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}
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// handler.serializeRaw("bannedObjects", node, std::nullopt);
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*/
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}
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else
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{
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std::vector<std::string> objectNames;
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bannedObjectData.serializeArray(objectNames);
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for (const auto & objectName : objectNames)
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{
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VLC->objtypeh->resolveObjectCompoundId(objectName,
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[this](CompoundMapObjectID objid)
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{
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addBannedObject(objid);
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}
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);
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}
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}
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}
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auto commonObjectData = handler.getCurrent()["commonObjects"].Vector();
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if (handler.saving)
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{
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//TODO?
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}
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else
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{
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for (const auto & objectConfig : commonObjectData)
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{
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auto objectName = objectConfig["id"].String();
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auto rmg = objectConfig["rmg"].Struct();
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// TODO: Use common code with default rmg config
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auto objectValue = rmg["value"].Integer();
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auto objectProbability = rmg["rarity"].Integer();
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auto objectMaxPerZone = rmg["zoneLimit"].Integer();
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VLC->objtypeh->resolveObjectCompoundId(objectName,
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[this, objectValue, objectProbability, objectMaxPerZone](CompoundMapObjectID objid)
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{
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ObjectInfo object;
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// TODO: Configure basic generateObject function
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object.value = objectValue;
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object.probability = objectProbability;
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object.maxPerZone = objectMaxPerZone;
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addCustomObject(object, objid);
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}
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);
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}
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}
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}
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const std::vector<ObjectInfo> & ObjectConfig::getConfiguredObjects() const
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{
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return customObjects;
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}
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const std::vector<CompoundMapObjectID> & ObjectConfig::getBannedObjects() const
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{
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return bannedObjects;
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}
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const std::vector<ObjectConfig::EObjectCategory> & ObjectConfig::getBannedObjectCategories() const
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{
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return bannedObjectCategories;
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}
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VCMI_LIB_NAMESPACE_END
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57
lib/rmg/ObjectConfig.h
Normal file
57
lib/rmg/ObjectConfig.h
Normal file
@ -0,0 +1,57 @@
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/*
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* ObjectInfo.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../constants/EntityIdentifiers.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class DLL_LINKAGE ObjectConfig
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{
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public:
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enum class EObjectCategory
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{
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OTHER = -2,
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ALL = -1,
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NONE = 0,
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CREATURE_BANK = 1,
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BONUS,
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DWELLING,
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RESOURCE,
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RESOURCE_GENERATOR,
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SPELL_SCROLL,
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RANDOM_ARTIFACT,
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PANDORAS_BOX,
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QUEST_ARTIFACT,
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SEER_HUT
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};
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void addBannedObject(const CompoundMapObjectID & objid);
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void addCustomObject(const ObjectInfo & object, const CompoundMapObjectID & objid);
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void clearBannedObjects();
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void clearCustomObjects();
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const std::vector<CompoundMapObjectID> & getBannedObjects() const;
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const std::vector<EObjectCategory> & getBannedObjectCategories() const;
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const std::vector<ObjectInfo> & getConfiguredObjects() const;
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void serializeJson(JsonSerializeFormat & handler);
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private:
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// TODO: Add convenience method for banning objects by name
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std::vector<CompoundMapObjectID> bannedObjects;
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std::vector<EObjectCategory> bannedObjectCategories;
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// TODO: In what format should I store custom objects?
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// Need to convert map serialization format to ObjectInfo
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std::vector<ObjectInfo> customObjects;
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};
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VCMI_LIB_NAMESPACE_END
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@ -9,8 +9,6 @@
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*/
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#include "StdInc.h"
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#include <boost/bimap.hpp>
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#include <boost/assign.hpp>
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#include "ObjectInfo.h"
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#include "../VCMI_Lib.h"
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@ -68,167 +66,4 @@ void ObjectInfo::setTemplates(MapObjectID type, MapObjectSubID subtype, TerrainI
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templates = templHandler->getTemplates(terrainType);
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}
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void ObjectConfig::addBannedObject(const CompoundMapObjectID & objid)
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{
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// FIXME: We do not need to store the object info, just the id
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bannedObjects.push_back(objid);
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logGlobal->info("Banned object of type %d.%d", objid.primaryID, objid.secondaryID);
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}
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void ObjectConfig::addCustomObject(const ObjectInfo & object, const CompoundMapObjectID & objid)
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{
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// FIXME: Need id / subId
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// FIXME: Add templates and possibly other info
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customObjects.push_back(object);
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auto & lastObject = customObjects.back();
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lastObject.setAllTemplates(objid.primaryID, objid.secondaryID);
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assert(lastObject.templates.size() > 0);
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auto temp = lastObject.templates.front();
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logGlobal->info("Added custom object of type %d.%d", temp->id, temp->subid);
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}
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void ObjectConfig::serializeJson(JsonSerializeFormat & handler)
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{
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// TODO: We need serializer utility for list of enum values
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static const boost::bimap<EObjectCategory, std::string> OBJECT_CATEGORY_STRINGS = boost::assign::list_of<boost::bimap<EObjectCategory, std::string>::relation>
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(EObjectCategory::OTHER, "other")
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(EObjectCategory::ALL, "all")
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(EObjectCategory::NONE, "none")
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(EObjectCategory::CREATURE_BANK, "creatureBank")
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(EObjectCategory::BONUS, "bonus")
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(EObjectCategory::DWELLING, "dwelling")
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(EObjectCategory::RESOURCE, "resource")
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(EObjectCategory::RESOURCE_GENERATOR, "resourceGenerator")
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(EObjectCategory::SPELL_SCROLL, "spellScroll")
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(EObjectCategory::RANDOM_ARTIFACT, "randomArtifact")
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(EObjectCategory::PANDORAS_BOX, "pandorasBox")
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(EObjectCategory::QUEST_ARTIFACT, "questArtifact")
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(EObjectCategory::SEER_HUT, "seerHut");
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// TODO: Separate into individual methods to enforce RAII destruction?
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{
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auto categories = handler.enterArray("bannedCategories");
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if (handler.saving)
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{
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for (const auto& category : bannedObjectCategories)
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{
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auto str = OBJECT_CATEGORY_STRINGS.left.at(category);
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categories.serializeString(categories.size(), str);
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}
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}
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else
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{
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std::vector<std::string> categoryNames;
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categories.serializeArray(categoryNames);
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for (const auto & categoryName : categoryNames)
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{
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auto it = OBJECT_CATEGORY_STRINGS.right.find(categoryName);
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if (it != OBJECT_CATEGORY_STRINGS.right.end())
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{
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bannedObjectCategories.push_back(it->second);
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}
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}
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}
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}
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// FIXME: Doesn't seem to use this field at all
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{
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auto bannedObjectData = handler.enterArray("bannedObjects");
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if (handler.saving)
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{
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// FIXME: Do we even need to serialize / store banned objects?
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/*
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for (const auto & object : bannedObjects)
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{
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// TODO: Translate id back to string?
|
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|
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|
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JsonNode node;
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node.String() = VLC->objtypeh->getHandlerFor(object.primaryID, object.secondaryID);
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// TODO: Check if AI-generated code is right
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|
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}
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// handler.serializeRaw("bannedObjects", node, std::nullopt);
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*/
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}
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else
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{
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std::vector<std::string> objectNames;
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bannedObjectData.serializeArray(objectNames);
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for (const auto & objectName : objectNames)
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{
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VLC->objtypeh->resolveObjectCompoundId(objectName,
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[this](CompoundMapObjectID objid)
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{
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addBannedObject(objid);
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}
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);
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}
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}
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}
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auto commonObjectData = handler.getCurrent()["commonObjects"].Vector();
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if (handler.saving)
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{
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|
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//TODO?
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}
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else
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{
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for (const auto & objectConfig : commonObjectData)
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{
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auto objectName = objectConfig["id"].String();
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auto rmg = objectConfig["rmg"].Struct();
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// TODO: Use common code with default rmg config
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auto objectValue = rmg["value"].Integer();
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auto objectProbability = rmg["rarity"].Integer();
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auto objectMaxPerZone = rmg["zoneLimit"].Integer();
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VLC->objtypeh->resolveObjectCompoundId(objectName,
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[this, objectValue, objectProbability, objectMaxPerZone](CompoundMapObjectID objid)
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{
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ObjectInfo object;
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// TODO: Configure basic generateObject function
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object.value = objectValue;
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object.probability = objectProbability;
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object.maxPerZone = objectMaxPerZone;
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addCustomObject(object, objid);
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}
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);
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}
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}
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}
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const std::vector<ObjectInfo> & ObjectConfig::getConfiguredObjects() const
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{
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return customObjects;
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}
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const std::vector<CompoundMapObjectID> & ObjectConfig::getBannedObjects() const
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{
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return bannedObjects;
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}
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const std::vector<ObjectConfig::EObjectCategory> & ObjectConfig::getBannedObjectCategories() const
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{
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return bannedObjectCategories;
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}
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VCMI_LIB_NAMESPACE_END
|
@ -38,47 +38,4 @@ struct DLL_LINKAGE ObjectInfo
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//bool matchesId(const CompoundMapObjectID & id) const;
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};
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// TODO: Store config for custom objects to spawn in this zone
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// TODO: Read custom object config from zone file
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class DLL_LINKAGE ObjectConfig
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{
|
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public:
|
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|
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enum class EObjectCategory
|
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{
|
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OTHER = -2,
|
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ALL = -1,
|
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NONE = 0,
|
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CREATURE_BANK = 1,
|
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BONUS,
|
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DWELLING,
|
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RESOURCE,
|
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RESOURCE_GENERATOR,
|
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SPELL_SCROLL,
|
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RANDOM_ARTIFACT,
|
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PANDORAS_BOX,
|
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QUEST_ARTIFACT,
|
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SEER_HUT
|
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};
|
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|
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void addBannedObject(const CompoundMapObjectID & objid);
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void addCustomObject(const ObjectInfo & object, const CompoundMapObjectID & objid);
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void clearBannedObjects();
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void clearCustomObjects();
|
||||
const std::vector<CompoundMapObjectID> & getBannedObjects() const;
|
||||
const std::vector<EObjectCategory> & getBannedObjectCategories() const;
|
||||
const std::vector<ObjectInfo> & getConfiguredObjects() const;
|
||||
|
||||
void serializeJson(JsonSerializeFormat & handler);
|
||||
private:
|
||||
// TODO: Add convenience method for banning objects by name
|
||||
std::vector<CompoundMapObjectID> bannedObjects;
|
||||
std::vector<EObjectCategory> bannedObjectCategories;
|
||||
|
||||
// TODO: In what format should I store custom objects?
|
||||
// Need to convert map serialization format to ObjectInfo
|
||||
std::vector<ObjectInfo> customObjects;
|
||||
};
|
||||
// TODO: Allow to copy all custom objects config from another zone
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
Loading…
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Reference in New Issue
Block a user