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Merge branch 'develop' into SpellsRefactoring4

This commit is contained in:
AlexVinS
2014-11-28 22:44:33 +03:00
2 changed files with 3 additions and 1 deletions

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@@ -1204,6 +1204,7 @@ void BattleResult::applyGs( CGameState *gs )
void BattleStackMoved::applyGs( CGameState *gs )
{
CStack *s = gs->curB->getStack(stack);
assert(s);
BattleHex dest = tilesToMove.back();
//if unit ended movement on quicksands that were created by enemy, that quicksand patch becomes visible for owner