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text fixes
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Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 30 KiB |
@ -32,7 +32,7 @@
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"vcmi.bonusSource.creature" : "Ability",
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"vcmi.bonusSource.spell" : "Spell",
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"vcmi.bonusSource.hero" : "Hero",
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"vcmi.bonusSource.commander" : "Commander",
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"vcmi.bonusSource.commander" : "Command.",
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"vcmi.bonusSource.other" : "Other",
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"vcmi.capitalColors.0" : "Red",
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@ -30,7 +30,7 @@
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"vcmi.bonusSource.creature" : "Fähigkeit",
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"vcmi.bonusSource.spell" : "Zauber",
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"vcmi.bonusSource.hero" : "Held",
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"vcmi.bonusSource.commander" : "Commander",
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"vcmi.bonusSource.commander" : "Command.",
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"vcmi.bonusSource.other" : "Anderes",
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"vcmi.capitalColors.0" : "Rot",
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@ -624,9 +624,9 @@ void MoraleLuckBox::set(const AFactionMember * node)
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imageName = morale ? "IMRL42" : "ILCK42";
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image = std::make_shared<CAnimImage>(AnimationPath::builtin(imageName), *component.value + 3);
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image->moveBy(Point(pos.w/2 - image->pos.w/2, pos.h/2 - image->pos.h/2));//center icon
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image->moveBy(Point(pos.w/2 - image->pos.w/2, pos.h/2 - image->pos.h/2)); //center icon
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if(settings["general"]["enableUiEnhancements"].Bool())
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label = std::make_shared<CLabel>(small ? 30 : 42, small ? 20 : 38, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, std::to_string(modifierList->totalValue()));
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label = std::make_shared<CLabel>((image->pos.topLeft() - pos.topLeft()).x + (small ? 28 : 40), (image->pos.topLeft() - pos.topLeft()).y + (small ? 20 : 38), EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, std::to_string(modifierList->totalValue()));
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}
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MoraleLuckBox::MoraleLuckBox(bool Morale, const Rect &r, bool Small)
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@ -668,7 +668,7 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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expArea->text = parent->generateStackExpDescription();
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}
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expLabel = std::make_shared<CLabel>(
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pos.x + 21, pos.y + 52, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE,
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pos.x + 21, pos.y + 55, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE,
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TextOperations::formatMetric(stack->experience, 6));
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}
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