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Merge pull request #1865 from IvanSavenko/identifiers_resolution_fixes

Identifiers resolution fixes (1.3)
This commit is contained in:
Ivan Savenko 2023-04-04 15:50:42 +03:00 committed by GitHub
commit ea291abb52
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 92 additions and 63 deletions

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@ -147,7 +147,7 @@
"horde" : [ 2, -1 ],
"mageGuild" : 4,
"warMachine" : "ballista",
"moatAbility" : "core:spell.castleMoat",
"moatAbility" : "castleMoat",
// primaryResource not specified so town get both Wood and Ore for resource bonus
"buildings" :

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@ -152,7 +152,7 @@
"mageGuild" : 5,
"primaryResource" : "mercury",
"warMachine" : "ballista",
"moatAbility" : "core:spell.castleMoat",
"moatAbility" : "castleMoat",
"buildings" :
{

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@ -148,7 +148,7 @@
"mageGuild" : 5,
"primaryResource" : "sulfur",
"warMachine" : "ballista",
"moatAbility" : "core:spell.dungeonMoat",
"moatAbility" : "dungeonMoat",
"buildings" :

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@ -147,7 +147,7 @@
"horde" : [ 0, -1 ],
"mageGuild" : 3,
"warMachine" : "firstAidTent",
"moatAbility" : "core:spell.fortressMoat",
"moatAbility" : "fortressMoat",
// primaryResource not specified so town get both Wood and Ore for resource bonus
"buildings" :

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@ -149,7 +149,7 @@
"mageGuild" : 5,
"primaryResource" : "mercury",
"warMachine" : "ammoCart",
"moatAbility" : "core:spell.infernoMoat",
"moatAbility" : "infernoMoat",
"buildings" :
{

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@ -152,7 +152,7 @@
"horde" : [ 0, -1 ],
"mageGuild" : 5,
"warMachine" : "firstAidTent",
"moatAbility" : "core:spell.necropolisMoat",
"moatAbility" : "necropolisMoat",
// primaryResource not specified so town get both Wood and Ore for resource bonus
"buildings" :

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@ -152,7 +152,7 @@
"mageGuild" : 5,
"primaryResource" : "crystal",
"warMachine" : "firstAidTent",
"moatAbility" : "core:spell.rampartMoat",
"moatAbility" : "rampartMoat",
"buildings" :
{

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@ -145,7 +145,7 @@
"horde" : [ 0, -1 ],
"mageGuild" : 3,
"warMachine" : "ammoCart",
"moatAbility" : "core:spell.strongholdMoat",
"moatAbility" : "strongholdMoat",
// primaryResource not specified so town get both Wood and Ore for resource bonus
"buildings" :

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@ -147,7 +147,7 @@
"primaryResource" : "gems",
"mageGuild" : 5,
"warMachine" : "ammoCart",
"moatAbility" : "core:spell.towerMoat",
"moatAbility" : "towerMoat",
"buildings" :
{

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@ -65,20 +65,6 @@ void CIdentifierStorage::checkIdentifier(std::string & ID)
}
}
CIdentifierStorage::ObjectCallback::ObjectCallback(std::string localScope,
std::string remoteScope,
std::string type,
std::string name,
std::function<void(si32)> callback,
bool optional):
localScope(std::move(localScope)),
remoteScope(std::move(remoteScope)),
type(std::move(type)),
name(std::move(name)),
callback(std::move(callback)),
optional(optional)
{}
void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
{
checkIdentifier(callback.type);
@ -92,54 +78,87 @@ void CIdentifierStorage::requestIdentifier(ObjectCallback callback)
resolveIdentifier(callback);
}
CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
{
assert(!scope.empty());
auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
if (scope == scopeAndFullName.first)
logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
ObjectCallback result;
result.localScope = scope;
result.remoteScope = scopeAndFullName.first;
result.type = typeAndName.first;
result.name = typeAndName.second;
result.callback = callback;
result.optional = optional;
return result;
}
CIdentifierStorage::ObjectCallback CIdentifierStorage::ObjectCallback::fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional)
{
assert(!scope.empty());
auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
if(!typeAndName.first.empty())
{
if (typeAndName.first != type)
logMod->error("Identifier '%s' from mod '%s' requested with different type! Type '%s' expected!", fullName, scope, type);
else
logMod->debug("Target type for identifier '%s' defined in mod '%s' is redundant!", fullName, scope);
}
if (scope == scopeAndFullName.first)
logMod->debug("Target scope for identifier '%s' is redundant! Identifier already defined in mod '%s'", fullName, scope);
ObjectCallback result;
result.localScope = scope;
result.remoteScope = scopeAndFullName.first;
result.type = type;
result.name = typeAndName.second;
result.callback = callback;
result.optional = optional;
return result;
}
void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback)
{
auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, false));
requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, false));
}
void CIdentifierStorage::requestIdentifier(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback)
{
auto scopeAndFullName = vstd::splitStringToPair(fullName, ':');
auto typeAndName = vstd::splitStringToPair(scopeAndFullName.second, '.');
requestIdentifier(ObjectCallback(scope, scopeAndFullName.first, typeAndName.first, typeAndName.second, callback, false));
requestIdentifier(ObjectCallback::fromNameWithType(scope, fullName, callback, false));
}
void CIdentifierStorage::requestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback)
{
auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, false));
requestIdentifier(ObjectCallback::fromNameAndType(name.meta, type, name.String(), callback, false));
}
void CIdentifierStorage::requestIdentifier(const JsonNode & name, const std::function<void(si32)> & callback)
{
auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:<type.name>
auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
requestIdentifier(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, callback, false));
requestIdentifier(ObjectCallback::fromNameWithType(name.meta, name.String(), callback, false));
}
void CIdentifierStorage::tryRequestIdentifier(const std::string & scope, const std::string & type, const std::string & name, const std::function<void(si32)> & callback)
{
auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
requestIdentifier(ObjectCallback(scope, pair.first, type, pair.second, callback, true));
requestIdentifier(ObjectCallback::fromNameAndType(scope, type, name, callback, true));
}
void CIdentifierStorage::tryRequestIdentifier(const std::string & type, const JsonNode & name, const std::function<void(si32)> & callback)
{
auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
requestIdentifier(ObjectCallback(name.meta, pair.first, type, pair.second, callback, true));
requestIdentifier(ObjectCallback::fromNameAndType(name.meta, type, name.String(), callback, true));
}
boost::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & type, const std::string & name, bool silent)
{
auto pair = vstd::splitStringToPair(name, ':'); // remoteScope:name
auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, type, pair.second, std::function<void(si32)>(), silent));
auto idList = getPossibleIdentifiers(ObjectCallback::fromNameAndType(scope, type, name, std::function<void(si32)>(), silent));
if (idList.size() == 1)
return idList.front().id;
@ -151,8 +170,7 @@ boost::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scop
boost::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type, const JsonNode & name, bool silent)
{
auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:name
auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, type, pair.second, std::function<void(si32)>(), silent));
auto idList = getPossibleIdentifiers(ObjectCallback::fromNameAndType(name.meta, type, name.String(), std::function<void(si32)>(), silent));
if (idList.size() == 1)
return idList.front().id;
@ -164,28 +182,24 @@ boost::optional<si32> CIdentifierStorage::getIdentifier(const std::string & type
boost::optional<si32> CIdentifierStorage::getIdentifier(const JsonNode & name, bool silent)
{
auto pair = vstd::splitStringToPair(name.String(), ':'); // remoteScope:<type.name>
auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
auto idList = getPossibleIdentifiers(ObjectCallback(name.meta, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
auto idList = getPossibleIdentifiers(ObjectCallback::fromNameWithType(name.meta, name.String(), std::function<void(si32)>(), silent));
if (idList.size() == 1)
return idList.front().id;
if (!silent)
logMod->error("Failed to resolve identifier %s of type %s from mod %s", name.String(), pair2.first, name.meta);
logMod->error("Failed to resolve identifier %s from mod %s", name.String(), name.meta);
return boost::optional<si32>();
}
boost::optional<si32> CIdentifierStorage::getIdentifier(const std::string & scope, const std::string & fullName, bool silent)
{
auto pair = vstd::splitStringToPair(fullName, ':'); // remoteScope:<type.name>
auto pair2 = vstd::splitStringToPair(pair.second, '.'); // type.name
auto idList = getPossibleIdentifiers(ObjectCallback(scope, pair.first, pair2.first, pair2.second, std::function<void(si32)>(), silent));
auto idList = getPossibleIdentifiers(ObjectCallback::fromNameWithType(scope, fullName, std::function<void(si32)>(), silent));
if (idList.size() == 1)
return idList.front().id;
if (!silent)
logMod->error("Failed to resolve identifier %s of type %s from mod %s", fullName, pair2.first, scope);
logMod->error("Failed to resolve identifier %s from mod %s", fullName, scope);
return boost::optional<si32>();
}

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@ -45,10 +45,14 @@ class DLL_LINKAGE CIdentifierStorage
std::function<void(si32)> callback;
bool optional;
ObjectCallback(std::string localScope, std::string remoteScope,
std::string type, std::string name,
std::function<void(si32)> callback,
bool optional);
/// Builds callback from identifier in form "targetMod:type.name"
static ObjectCallback fromNameWithType(const std::string & scope, const std::string & fullName, const std::function<void(si32)> & callback, bool optional);
/// Builds callback from identifier in form "targetMod:name"
static ObjectCallback fromNameAndType(const std::string & scope, const std::string & type, const std::string & fullName, const std::function<void(si32)> & callback, bool optional);
private:
ObjectCallback() = default;
};
struct ObjectData // entry created on ID registration

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@ -885,10 +885,20 @@ void CTownHandler::loadTown(CTown * town, const JsonNode & source)
town->namesCount += 1;
}
VLC->modh->identifiers.requestIdentifier(source["moatAbility"], [=](si32 ability)
if (!source["moatAbility"].isNull()) // VCMI 1.2 compatibility code
{
town->moatAbility = SpellID(ability);
});
VLC->modh->identifiers.requestIdentifier( "spell", source["moatAbility"], [=](si32 ability)
{
town->moatAbility = SpellID(ability);
});
}
else
{
VLC->modh->identifiers.requestIdentifier( source.meta, "spell", "castleMoat", [=](si32 ability)
{
town->moatAbility = SpellID(ability);
});
}
// Horde building creature level
for(const JsonNode &node : source["horde"].Vector())

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@ -136,6 +136,8 @@ static JsonNode loadPatches(std::string path)
JsonNode node = JsonUtils::assembleFromFiles(std::move(path));
for (auto & entry : node.Struct())
JsonUtils::validate(entry.second, "vcmi:mapHeader", "patch for " + entry.first);
node.setMeta(CModHandler::scopeMap());
return node;
}

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@ -129,7 +129,6 @@ void Moat::placeObstacles(ServerCallback * server, const Mechanics * m, const Ef
{
assert(m->battle()->battleGetDefendedTown());
assert(m->casterSide == BattleSide::DEFENDER); // Moats are always cast by defender
assert(turnsRemaining < 0); // Moats should lasts infininte number of turns
BattleObstaclesChanged pack;