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Prevent flipping empty spellbook
When hero has no travel spells he can no longer flip spell book opened from right panel button
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@@ -224,7 +224,7 @@ CSpellWindow::CSpellWindow(const SDL_Rect &, const CGHeroInstance * _myHero, CPl
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currentPage = battleSpellsOnly ? myInt->spellbookSettings.spellbookLastPageBattle : myInt->spellbookSettings.spellbokLastPageAdvmap;
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// spellbook last page battle index is not reset after battle, so this needs to stay here
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vstd::abetween(currentPage, 0, pagesWithinCurrentTab() - 1);
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vstd::abetween(currentPage, 0, std::max(0, pagesWithinCurrentTab() - 1));
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computeSpellsPerArea();
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addUsedEvents(KEYBOARD);
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