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Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.

This commit is contained in:
Michał W. Urbańczyk 2009-12-29 01:07:17 +00:00
parent 01831e912a
commit eb6f7fffc9
6 changed files with 55 additions and 11 deletions

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@ -1025,7 +1025,7 @@ void CGeniusAI::yourTurn()
{ {
static boost::mutex mutex; static boost::mutex mutex;
boost::mutex::scoped_lock lock(mutex); boost::mutex::scoped_lock lock(mutex);
m_cb->waitTillRealize = true; m_cb->waitTillRealize = false;
static int seed = rand(); static int seed = rand();
srand(seed); srand(seed);
// if (m_cb->getDate() == 1) { // if (m_cb->getDate() == 1) {

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@ -2037,7 +2037,7 @@ void CAdvMapInt::mouseMoved( const SDL_MouseMotionEvent & sEvent )
bool CAdvMapInt::isActive() bool CAdvMapInt::isActive()
{ {
return active & ~CIntObject.KEYBOARD; return active & ~CIntObject::KEYBOARD;
} }
CAdventureOptions::CAdventureOptions() CAdventureOptions::CAdventureOptions()

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@ -167,7 +167,9 @@ void CObjectHandler::loadObjects()
for(int i=0; i<4; ++i) //reading levels for(int i=0; i<4; ++i) //reading levels
{ {
BankConfig bc; banksInfo[g].push_back(new BankConfig);
BankConfig &bc = *banksInfo[g].back();
std::string buf; std::string buf;
char dump; char dump;
//bc.level is of type char and thus we cannot read directly to it; same for some othre variables //bc.level is of type char and thus we cannot read directly to it; same for some othre variables
@ -210,8 +212,6 @@ void CObjectHandler::loadObjects()
istr >> bc.rewardDifficulty; istr >> bc.rewardDifficulty;
istr >> buf; istr >> buf;
bc.easiest = atoi(buf.c_str()); bc.easiest = atoi(buf.c_str());
banksInfo[g].push_back(bc);
} }
} }
} }
@ -4076,9 +4076,9 @@ void CBank::reset(ui16 var1) //prevents desync
ui8 chance = 0; ui8 chance = 0;
for (ui8 i = 0; i < VLC->objh->banksInfo[index].size(); i++) for (ui8 i = 0; i < VLC->objh->banksInfo[index].size(); i++)
{ {
if (var1 < (chance += VLC->objh->banksInfo[index][i].chance)) if (var1 < (chance += VLC->objh->banksInfo[index][i]->chance))
{ {
bc = &VLC->objh->banksInfo[index][i]; bc = VLC->objh->banksInfo[index][i];
break; break;
} }
} }
@ -4125,7 +4125,7 @@ void CBank::setPropertyDer (ui8 what, ui32 val)
multiplier = ((float)val)/100; multiplier = ((float)val)/100;
break; break;
case 13: //bank preset case 13: //bank preset
bc = &VLC->objh->banksInfo[index][val]; bc = VLC->objh->banksInfo[index][val];
break; break;
case 14: case 14:
reset (val%100); reset (val%100);

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@ -938,7 +938,7 @@ class DLL_EXPORT CBank : public CArmedInstance
template <typename Handler> void serialize(Handler &h, const int version) template <typename Handler> void serialize(Handler &h, const int version)
{ {
h & static_cast<CGObjectInstance&>(*this); h & static_cast<CGObjectInstance&>(*this);
h & index & multiplier & artifacts & daycounter; h & index & multiplier & artifacts & daycounter & bc;
} }
}; };
class DLL_EXPORT CGPyramid : public CBank class DLL_EXPORT CGPyramid : public CBank
@ -1057,7 +1057,7 @@ class DLL_EXPORT CObjectHandler
{ {
public: public:
std::vector<si32> cregens; //type 17. dwelling subid -> creature ID std::vector<si32> cregens; //type 17. dwelling subid -> creature ID
std::map <ui32, std::vector <BankConfig> > banksInfo; //[index][preset] std::map <ui32, std::vector <BankConfig*> > banksInfo; //[index][preset]
std::map <ui32, std::string> creBanksNames; //[crebank index] -> name of this creature bank std::map <ui32, std::string> creBanksNames; //[crebank index] -> name of this creature bank
void loadObjects(); void loadObjects();

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@ -47,6 +47,8 @@ CTypeList typeList;
void CConnection::init() void CConnection::init()
{ {
CISer::smartPointerSerialization = false;
COSer::smartPointerSerialization = false;
registerTypes(static_cast<CISer<CConnection>&>(*this)); registerTypes(static_cast<CISer<CConnection>&>(*this));
registerTypes(static_cast<COSer<CConnection>&>(*this)); registerTypes(static_cast<COSer<CConnection>&>(*this));
#ifdef LIL_ENDIAN #ifdef LIL_ENDIAN

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@ -20,7 +20,7 @@
#include <boost/mpl/identity.hpp> #include <boost/mpl/identity.hpp>
#include <boost/type_traits/is_array.hpp> #include <boost/type_traits/is_array.hpp>
const ui32 version = 713; const ui32 version = 714;
class CConnection; class CConnection;
class CGObjectInstance; class CGObjectInstance;
class CGameState; class CGameState;
@ -255,9 +255,13 @@ public:
bool saving; bool saving;
std::map<ui16,CBasicPointerSaver*> savers; // typeID => CPointerSaver<serializer,type> std::map<ui16,CBasicPointerSaver*> savers; // typeID => CPointerSaver<serializer,type>
std::map<const void*, ui32> savedPointers;
bool smartPointerSerialization;
COSer() COSer()
{ {
saving=true; saving=true;
smartPointerSerialization = true;
} }
template<typename T> void registerType(const T * t=NULL) template<typename T> void registerType(const T * t=NULL)
@ -304,6 +308,22 @@ public:
if(!hlp) if(!hlp)
return; return;
if(smartPointerSerialization)
{
std::map<const void*,ui32>::iterator i = savedPointers.find(data);
if(i != savedPointers.end())
{
//this pointer has been already serialized - write only it's id
*this << i->second;
return;
}
//give id to this pointer
ui32 pid = (ui32)savedPointers.size();
savedPointers[data] = pid;
*this << pid;
}
//write type identifier //write type identifier
ui16 tid = typeList.getTypeID(data); ui16 tid = typeList.getTypeID(data);
*this << tid; *this << tid;
@ -438,10 +458,14 @@ public:
std::map<ui16,CBasicPointerLoader*> loaders; // typeID => CPointerSaver<serializer,type> std::map<ui16,CBasicPointerLoader*> loaders; // typeID => CPointerSaver<serializer,type>
ui32 myVersion; ui32 myVersion;
std::map<ui32, void*> loadedPointers;
bool smartPointerSerialization;
CISer() CISer()
{ {
saving = false; saving = false;
myVersion = version; myVersion = version;
smartPointerSerialization = true;
} }
~CISer() ~CISer()
@ -533,10 +557,28 @@ public:
return; return;
} }
ui32 pid = -1; //pointer id (or maybe rather pointee id)
std::map<ui32, void*>::iterator i = loadedPointers.end();
if(smartPointerSerialization)
{
*this >> pid; //get the id
i = loadedPointers.find(pid); //lookup
if(i != loadedPointers.end())
{
//we already got this pointer
data = static_cast<T>(i->second);
return;
}
}
//get type id //get type id
ui16 tid; ui16 tid;
*this >> tid; *this >> tid;
This()->loadPointerHlp(tid, data); This()->loadPointerHlp(tid, data);
if(smartPointerSerialization && i == loadedPointers.end())
loadedPointers[pid] = data; //add loaded pointer to our lookup map
} }
//that part of ptr deserialization was extracted to allow customization of its behavior in derived classes //that part of ptr deserialization was extracted to allow customization of its behavior in derived classes