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First step at unifying game identifiers code
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@@ -506,7 +506,7 @@ const CRmgTemplate * CMapGenOptions::getPossibleTemplate(CRandomGenerator & rand
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return *RandomGeneratorUtil::nextItem(templates, rand);
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}
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CMapGenOptions::CPlayerSettings::CPlayerSettings() : color(0), startingTown(RANDOM_TOWN), playerType(EPlayerType::AI), team(TeamID::NO_TEAM)
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CMapGenOptions::CPlayerSettings::CPlayerSettings() : color(0), startingTown(FactionID::RANDOM), playerType(EPlayerType::AI), team(TeamID::NO_TEAM)
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{
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}
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