mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-23 00:28:08 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
@ -41,7 +41,7 @@ MapObjectsEvaluator::MapObjectsEvaluator()
|
||||
objectDatabase[CompoundMapObjectID(primaryID, secondaryID)] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -62,7 +62,7 @@ boost::optional<int> MapObjectsEvaluator::getObjectValue(const CGObjectInstance
|
||||
{
|
||||
//special case handling: in-game heroes have hero ID as object subID, but when reading configs available hero object subID's are hero classes
|
||||
auto hero = dynamic_cast<const CGHeroInstance*>(obj);
|
||||
return getObjectValue(obj->ID, hero->type->heroClass->id);
|
||||
return getObjectValue(obj->ID, hero->type->heroClass->getIndex());
|
||||
}
|
||||
else if(obj->ID == Obj::PRISON)
|
||||
{
|
||||
@ -77,7 +77,7 @@ boost::optional<int> MapObjectsEvaluator::getObjectValue(const CGObjectInstance
|
||||
{
|
||||
for(auto & creatureID : creLevel.second)
|
||||
{
|
||||
auto creature = VLC->creh->creatures[creatureID];
|
||||
auto creature = VLC->creh->objects[creatureID];
|
||||
aiValue += (creature->AIValue * creature->growth);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user