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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

Entities redesign and a few ERM features

* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
This commit is contained in:
AlexVinS
2018-03-17 17:58:30 +03:00
committed by AlexVinS
parent 11bb46780a
commit ecaa9f5d0b
475 changed files with 22491 additions and 7123 deletions

View File

@@ -120,7 +120,7 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
for(const auto spell : mySpells)
{
int * sitesPerOurTab = spell->isCombatSpell() ? sitesPerTabBattle : sitesPerTabAdv;
int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
++sitesPerOurTab[4];
@@ -332,7 +332,7 @@ void CSpellWindow::computeSpellsPerArea()
spellsCurSite.reserve(mySpells.size());
for(const CSpell * spell : mySpells)
{
if(spell->isCombatSpell() ^ !battleSpellsOnly
if(spell->isCombat() ^ !battleSpellsOnly
&& ((selectedTab == 4) || spell->school.at((ESpellSchool)selectedTab))
)
{
@@ -522,7 +522,7 @@ void CSpellWindow::SpellArea::clickLeft(tribool down, bool previousState)
{
if(mySpell && !down)
{
int spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
if(spellCost > owner->myHero->mana) //insufficient mana
{
owner->myInt->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
@@ -531,8 +531,8 @@ void CSpellWindow::SpellArea::clickLeft(tribool down, bool previousState)
//anything that is not combat spell is adventure spell
//this not an error in general to cast even creature ability with hero
const bool combatSpell = mySpell->isCombatSpell();
if(mySpell->isCombatSpell() != !mySpell->isAdventureSpell())
const bool combatSpell = mySpell->isCombat();
if(combatSpell == mySpell->isAdventure())
{
logGlobal->error("Spell have invalid flags");
return;
@@ -545,7 +545,7 @@ void CSpellWindow::SpellArea::clickLeft(tribool down, bool previousState)
if((combatSpell ^ inCombat) || inCastle)
{
std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(CComponent::spell, mySpell->id, 0));
owner->myInt->showInfoDialog(mySpell->getLevelInfo(schoolLevel).description, hlp);
owner->myInt->showInfoDialog(mySpell->getLevelDescription(schoolLevel), hlp);
}
else if(combatSpell)
{
@@ -600,7 +600,7 @@ void CSpellWindow::SpellArea::clickRight(tribool down, bool previousState)
boost::algorithm::replace_first(dmgInfo, "%d", boost::lexical_cast<std::string>(causedDmg));
}
CRClickPopup::createAndPush(mySpell->getLevelInfo(schoolLevel).description + dmgInfo, std::make_shared<CComponent>(CComponent::spell, mySpell->id));
CRClickPopup::createAndPush(mySpell->getLevelDescription(schoolLevel) + dmgInfo, std::make_shared<CComponent>(CComponent::spell, mySpell->id));
}
}
@@ -625,7 +625,7 @@ void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
mySpell = spell;
if(mySpell)
{
int whichSchool = 0; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
int32_t whichSchool = 0; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);