mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
@ -114,9 +114,9 @@ int CTradeWindow::CTradeableItem::getIndex()
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_INSTANCE:
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
return VLC->arth->artifacts[id]->iconIndex;
|
||||
return CGI->artifacts()->getByIndex(id)->getIconIndex();
|
||||
case CREATURE:
|
||||
return VLC->creh->creatures[id]->iconIndex;
|
||||
return CGI->creatures()->getByIndex(id)->getIconIndex();
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
@ -244,13 +244,13 @@ void CTradeWindow::CTradeableItem::hover(bool on)
|
||||
{
|
||||
case CREATURE:
|
||||
case CREATURE_PLACEHOLDER:
|
||||
GH.statusbar->setText(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl));
|
||||
GH.statusbar->setText(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->namePl));
|
||||
break;
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
if(id < 0)
|
||||
GH.statusbar->setText(CGI->generaltexth->zelp[582].first);
|
||||
else
|
||||
GH.statusbar->setText(CGI->arth->artifacts[id]->Name());
|
||||
GH.statusbar->setText(CGI->artifacts()->getByIndex(id)->getName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -263,13 +263,13 @@ void CTradeWindow::CTradeableItem::clickRight(tribool down, bool previousState)
|
||||
{
|
||||
case CREATURE:
|
||||
case CREATURE_PLACEHOLDER:
|
||||
//GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->creatures[id]->namePl));
|
||||
//GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->namePl));
|
||||
break;
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
|
||||
if(id >= 0)
|
||||
adventureInt->handleRightClick(CGI->arth->artifacts[id]->Description(), down);
|
||||
adventureInt->handleRightClick(CGI->artifacts()->getByIndex(id)->getDescription(), down);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -285,14 +285,14 @@ std::string CTradeWindow::CTradeableItem::getName(int number) const
|
||||
return CGI->generaltexth->restypes[id];
|
||||
case CREATURE:
|
||||
if(number == 1)
|
||||
return CGI->creh->creatures[id]->nameSing;
|
||||
return CGI->creh->objects[id]->nameSing;
|
||||
else
|
||||
return CGI->creh->creatures[id]->namePl;
|
||||
return CGI->creh->objects[id]->namePl;
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_INSTANCE:
|
||||
return CGI->arth->artifacts[id]->Name();
|
||||
return CGI->artifacts()->getByIndex(id)->getName();
|
||||
}
|
||||
assert(0);
|
||||
logGlobal->error("Invalid trade item type: %d", (int)type);
|
||||
return "";
|
||||
}
|
||||
|
||||
@ -668,14 +668,14 @@ CMarketplaceWindow::CMarketplaceWindow(const IMarket * Market, const CGHeroInsta
|
||||
switch (mode)
|
||||
{
|
||||
case EMarketMode::CREATURE_RESOURCE:
|
||||
title = CGI->townh->factions[ETownType::STRONGHOLD]->town->buildings[BuildingID::FREELANCERS_GUILD]->Name();
|
||||
title = (*CGI->townh)[ETownType::STRONGHOLD]->town->buildings[BuildingID::FREELANCERS_GUILD]->Name();
|
||||
break;
|
||||
case EMarketMode::RESOURCE_ARTIFACT:
|
||||
title = CGI->townh->factions[market->o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->Name();
|
||||
title = (*CGI->townh)[market->o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->Name();
|
||||
sliderNeeded = false;
|
||||
break;
|
||||
case EMarketMode::ARTIFACT_RESOURCE:
|
||||
title = CGI->townh->factions[market->o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->Name();
|
||||
title = (*CGI->townh)[market->o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->Name();
|
||||
sliderNeeded = false;
|
||||
break;
|
||||
default:
|
||||
|
Reference in New Issue
Block a user