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https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
@ -21,6 +21,8 @@ class CArtifactSet;
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class CBonusSystemNode;
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struct ArtSlotInfo;
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#include <vcmi/Metatype.h>
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#include "ConstTransitivePtr.h"
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#include "GameConstants.h"
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#include "JsonNode.h"
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@ -98,9 +100,9 @@ public:
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std::vector<std::pair<ui8,ui32> > localStrings;
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std::vector<std::string> exactStrings;
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std::vector<si32> numbers;
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std::vector<int64_t> numbers;
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template <typename Handler> void serialize(Handler &h, const int version)
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & exactStrings;
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h & localStrings;
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@ -124,7 +126,7 @@ public:
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exactStrings.push_back(txt);
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return *this;
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}
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MetaString& operator<<(int txt)
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MetaString& operator<<(int64_t txt)
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{
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message.push_back(TNUMBER);
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numbers.push_back(txt);
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@ -140,12 +142,12 @@ public:
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message.push_back(TREPLACE_ESTRING);
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exactStrings.push_back(txt);
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}
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void addReplacement(int txt)
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void addReplacement(int64_t txt)
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{
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message.push_back(TREPLACE_NUMBER);
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numbers.push_back(txt);
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}
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void addReplacement2(int txt)
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void addReplacement2(int64_t txt)
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{
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message.push_back(TREPLACE_PLUSNUMBER);
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numbers.push_back(txt);
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@ -266,6 +268,26 @@ struct CustomEffectInfo
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}
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};
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class EntityChanges
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{
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public:
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Metatype metatype;
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int32_t entityIndex;
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JsonNode data;
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EntityChanges()
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: metatype(Metatype::UNKNOWN),
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entityIndex(0),
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data()
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{
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}
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template <typename Handler> void serialize(Handler & h, const int version)
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{
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h & metatype;
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h & entityIndex;
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h & data;
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}
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};
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class BattleChanges
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{
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public:
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