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Entities redesign and a few ERM features

* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
This commit is contained in:
AlexVinS
2018-03-17 17:58:30 +03:00
committed by AlexVinS
parent 11bb46780a
commit ecaa9f5d0b
475 changed files with 22491 additions and 7123 deletions

View File

@ -21,6 +21,8 @@ class CArtifactSet;
class CBonusSystemNode;
struct ArtSlotInfo;
#include <vcmi/Metatype.h>
#include "ConstTransitivePtr.h"
#include "GameConstants.h"
#include "JsonNode.h"
@ -98,9 +100,9 @@ public:
std::vector<std::pair<ui8,ui32> > localStrings;
std::vector<std::string> exactStrings;
std::vector<si32> numbers;
std::vector<int64_t> numbers;
template <typename Handler> void serialize(Handler &h, const int version)
template <typename Handler> void serialize(Handler & h, const int version)
{
h & exactStrings;
h & localStrings;
@ -124,7 +126,7 @@ public:
exactStrings.push_back(txt);
return *this;
}
MetaString& operator<<(int txt)
MetaString& operator<<(int64_t txt)
{
message.push_back(TNUMBER);
numbers.push_back(txt);
@ -140,12 +142,12 @@ public:
message.push_back(TREPLACE_ESTRING);
exactStrings.push_back(txt);
}
void addReplacement(int txt)
void addReplacement(int64_t txt)
{
message.push_back(TREPLACE_NUMBER);
numbers.push_back(txt);
}
void addReplacement2(int txt)
void addReplacement2(int64_t txt)
{
message.push_back(TREPLACE_PLUSNUMBER);
numbers.push_back(txt);
@ -266,6 +268,26 @@ struct CustomEffectInfo
}
};
class EntityChanges
{
public:
Metatype metatype;
int32_t entityIndex;
JsonNode data;
EntityChanges()
: metatype(Metatype::UNKNOWN),
entityIndex(0),
data()
{
}
template <typename Handler> void serialize(Handler & h, const int version)
{
h & metatype;
h & entityIndex;
h & data;
}
};
class BattleChanges
{
public: