mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
@ -179,9 +179,9 @@ void CQuest::getVisitText(MetaString &iwText, std::vector<Component> &components
|
||||
break;
|
||||
case MISSION_HERO:
|
||||
//FIXME: portrait may not match hero, if custom portrait was set in map editor
|
||||
components.push_back(Component(Component::HERO_PORTRAIT, VLC->heroh->heroes[m13489val]->imageIndex, 0, 0));
|
||||
components.push_back(Component(Component::HERO_PORTRAIT, VLC->heroh->objects[m13489val]->imageIndex, 0, 0));
|
||||
if(!isCustom)
|
||||
iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
|
||||
iwText.addReplacement(VLC->heroh->objects[m13489val]->name);
|
||||
break;
|
||||
case MISSION_KILL_CREATURE:
|
||||
{
|
||||
@ -317,7 +317,7 @@ void CQuest::getRolloverText(MetaString &ms, bool onHover) const
|
||||
}
|
||||
break;
|
||||
case MISSION_HERO:
|
||||
ms.addReplacement(VLC->heroh->heroes[m13489val]->name);
|
||||
ms.addReplacement(VLC->heroh->objects[m13489val]->name);
|
||||
break;
|
||||
case MISSION_PLAYER:
|
||||
ms.addReplacement(VLC->generaltexth->colors[m13489val]);
|
||||
@ -400,7 +400,7 @@ void CQuest::getCompletionText(MetaString &iwText, std::vector<Component> &compo
|
||||
break;
|
||||
case MISSION_HERO:
|
||||
if (!isCustomComplete)
|
||||
iwText.addReplacement(VLC->heroh->heroes[m13489val]->name);
|
||||
iwText.addReplacement(VLC->heroh->objects[m13489val]->name);
|
||||
break;
|
||||
case MISSION_PLAYER:
|
||||
if (!isCustomComplete)
|
||||
@ -477,7 +477,7 @@ void CQuest::serializeJson(JsonSerializeFormat & handler, const std::string & fi
|
||||
}
|
||||
break;
|
||||
case MISSION_HERO:
|
||||
handler.serializeId<ui32>("hero", m13489val, 0, &CHeroHandler::decodeHero, &CHeroHandler::encodeHero);
|
||||
handler.serializeId<ui32, ui32, HeroTypeID>("hero", m13489val, 0);
|
||||
break;
|
||||
case MISSION_PLAYER:
|
||||
handler.serializeEnum("player", m13489val, PlayerColor::CANNOT_DETERMINE.getNum(), GameConstants::PLAYER_COLOR_NAMES);
|
||||
@ -817,7 +817,7 @@ void CGSeerHut::completeQuest (const CGHeroInstance * h) const //reward
|
||||
cb->changeSecSkill(h, SecondarySkill(rID), rVal, false);
|
||||
break;
|
||||
case ARTIFACT:
|
||||
cb->giveHeroNewArtifact(h, VLC->arth->artifacts[rID],ArtifactPosition::FIRST_AVAILABLE);
|
||||
cb->giveHeroNewArtifact(h, VLC->arth->objects[rID],ArtifactPosition::FIRST_AVAILABLE);
|
||||
break;
|
||||
case SPELL:
|
||||
{
|
||||
@ -931,15 +931,15 @@ void CGSeerHut::serializeJsonOptions(JsonSerializeFormat & handler)
|
||||
identifier = CSkillHandler::encodeSkill(rID);
|
||||
break;
|
||||
case ARTIFACT:
|
||||
identifier = ArtifactID(rID).toArtifact()->identifier;
|
||||
identifier = ArtifactID(rID).toArtifact(VLC->artifacts())->getJsonKey();
|
||||
amount = 1;
|
||||
break;
|
||||
case SPELL:
|
||||
identifier = SpellID(rID).toSpell()->identifier;
|
||||
identifier = SpellID(rID).toSpell(VLC->spells())->getJsonKey();
|
||||
amount = 1;
|
||||
break;
|
||||
case CREATURE:
|
||||
identifier = CreatureID(rID).toCreature()->identifier;
|
||||
identifier = CreatureID(rID).toCreature(VLC->creatures())->getJsonKey();
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
|
Reference in New Issue
Block a user