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Entities redesign and a few ERM features

* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
This commit is contained in:
AlexVinS
2018-03-17 17:58:30 +03:00
committed by AlexVinS
parent 11bb46780a
commit ecaa9f5d0b
475 changed files with 22491 additions and 7123 deletions

View File

@ -94,7 +94,7 @@ namespace JsonRandom
return VLC->arth->pickRandomArtifact(rng, [=](ArtifactID artID) -> bool
{
CArtifact * art = VLC->arth->artifacts[artID];
CArtifact * art = VLC->arth->objects[artID];
if (!vstd::iswithin(art->price, minValue, maxValue))
return false;
@ -158,13 +158,13 @@ namespace JsonRandom
CStackBasicDescriptor loadCreature(const JsonNode & value, CRandomGenerator & rng)
{
CStackBasicDescriptor stack;
stack.type = VLC->creh->creatures[VLC->modh->identifiers.getIdentifier("creature", value["type"]).get()];
stack.type = VLC->creh->objects[VLC->modh->identifiers.getIdentifier("creature", value["type"]).get()];
stack.count = loadValue(value, rng);
if (!value["upgradeChance"].isNull() && !stack.type->upgrades.empty())
{
if (int(value["upgradeChance"].Float()) > rng.nextInt(99)) // select random upgrade
{
stack.type = VLC->creh->creatures[*RandomGeneratorUtil::nextItem(stack.type->upgrades, rng)];
stack.type = VLC->creh->objects[*RandomGeneratorUtil::nextItem(stack.type->upgrades, rng)];
}
}
return stack;
@ -194,12 +194,12 @@ namespace JsonRandom
info.minAmount = static_cast<si32>(node["min"].Float());
info.maxAmount = static_cast<si32>(node["max"].Float());
}
const CCreature * crea = VLC->creh->creatures[VLC->modh->identifiers.getIdentifier("creature", node["type"]).get()];
const CCreature * crea = VLC->creh->objects[VLC->modh->identifiers.getIdentifier("creature", node["type"]).get()];
info.allowedCreatures.push_back(crea);
if (node["upgradeChance"].Float() > 0)
{
for (auto creaID : crea->upgrades)
info.allowedCreatures.push_back(VLC->creh->creatures[creaID]);
info.allowedCreatures.push_back(VLC->creh->objects[creaID]);
}
ret.push_back(info);
}