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mirror of https://github.com/vcmi/vcmi.git synced 2025-12-01 23:12:49 +02:00

Entities redesign and a few ERM features

* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
This commit is contained in:
AlexVinS
2018-03-17 17:58:30 +03:00
committed by AlexVinS
parent 11bb46780a
commit ecaa9f5d0b
475 changed files with 22491 additions and 7123 deletions

View File

@@ -20,7 +20,6 @@ namespace detail
{
class RegistryImpl : public Registry
{
using DataPtr = std::shared_ptr<IEffectFactory>;
public:
RegistryImpl() = default;
~RegistryImpl() = default;
@@ -34,13 +33,13 @@ public:
return iter->second.get();
}
void add(const std::string & name, IEffectFactory * item) override
void add(const std::string & name, FactoryPtr item) override
{
data[name].reset(item);
data[name] = item;
}
private:
std::map<std::string, DataPtr> data;
std::map<std::string, FactoryPtr> data;
};
}
@@ -49,7 +48,7 @@ Registry::Registry() = default;
Registry::~Registry() = default;
Registry * Registry::get()
Registry * GlobalRegistry::get()
{
static std::unique_ptr<Registry> Instance = make_unique<detail::RegistryImpl>();
return Instance.get();