mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-15 00:05:02 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
93
scripting/lua/api/ServerCb.cpp
Normal file
93
scripting/lua/api/ServerCb.cpp
Normal file
@ -0,0 +1,93 @@
|
||||
/*
|
||||
* ServerCb.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "ServerCb.h"
|
||||
|
||||
#include "Registry.h"
|
||||
|
||||
#include "../LuaStack.h"
|
||||
#include "../../../lib/NetPacks.h"
|
||||
namespace scripting
|
||||
{
|
||||
namespace api
|
||||
{
|
||||
|
||||
VCMI_REGISTER_CORE_SCRIPT_API(ServerCbProxy, "Server");
|
||||
|
||||
const std::vector<ServerCbProxy::RegType> ServerCbProxy::REGISTER =
|
||||
{
|
||||
{
|
||||
"addToBattleLog",
|
||||
&ServerCbProxy::apply<BattleLogMessage>
|
||||
},
|
||||
{
|
||||
"moveUnit",
|
||||
&ServerCbProxy::apply<BattleStackMoved>
|
||||
},
|
||||
{
|
||||
"changeUnits",
|
||||
&ServerCbProxy::apply<BattleUnitsChanged>
|
||||
},
|
||||
{
|
||||
"commitPackage",
|
||||
&ServerCbProxy::commitPackage
|
||||
}
|
||||
};
|
||||
|
||||
const std::vector<ServerCbProxy::CustomRegType> ServerCbProxy::REGISTER_CUSTOM =
|
||||
{
|
||||
|
||||
};
|
||||
|
||||
int ServerCbProxy::commitPackage(lua_State * L, ServerCallback * object)
|
||||
{
|
||||
if(lua_isuserdata(L, 1) != 1)
|
||||
{
|
||||
lua_settop(L, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_getfield(L, 1, "toNetpackLight");
|
||||
lua_insert(L, 1);
|
||||
|
||||
int ret = lua_pcall(L, 1, 1, 0);
|
||||
|
||||
if(ret != 0 || !lua_islightuserdata(L, 1))
|
||||
{
|
||||
lua_settop(L, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
CPackForClient * pack = static_cast<CPackForClient *>(lua_touserdata(L, 1));
|
||||
|
||||
object->apply(pack);
|
||||
|
||||
lua_settop(L, 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
template<typename NetPack>
|
||||
int ServerCbProxy::apply(lua_State * L, ServerCallback * object)
|
||||
{
|
||||
LuaStack S(L);
|
||||
|
||||
std::shared_ptr<NetPack> pack;
|
||||
|
||||
if(!S.tryGet(1, pack))
|
||||
return S.retVoid();
|
||||
|
||||
object->apply(pack.get());
|
||||
|
||||
return S.retVoid();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user