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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
109
scripts/lib/erm/OW.lua
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109
scripts/lib/erm/OW.lua
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local ReceiverBase = require("core:erm.ReceiverBase")
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local GAME = GAME
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local SetResources = require("netpacks.SetResources")
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local SERVER = SERVER
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local OW = ReceiverBase:new()
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function OW:new(ERM)
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return ReceiverBase.new(self,{ERM = ERM})
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end
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function OW:A(x, ...)
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logError("!!OW:A is not implemented")
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end
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function OW:C(x, p)
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if p1 == nil then
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return GAME:getCurrentPlayer()
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else
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error("Setting current player in not allowed")
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end
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end
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function OW:D(x, ...)
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logError("!!OW:D is not implemented")
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end
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function OW:G(x, ...)
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logError("!!OW:G is not implemented")
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end
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function OW:H(x, ...)
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logError("!!OW:H is not implemented")
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end
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function OW:I(x, ...)
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logError("!!OW:I is not implemented")
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end
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function OW:K(x, ...)
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logError("!!OW:K is not implemented")
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end
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function OW:N(x, ...)
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logError("!!OW:N is not implemented")
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end
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function OW:O(x, ...)
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logError("!!OW:O is not implemented")
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end
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function OW:R(x, player, typ, quantity)
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local p = GAME:getPlayer(player)
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assert(p, "Player ".. tostring(player).." not accessible")
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if quantity == nil then
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return nil, nil, p:getResourceAmount(typ)
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elseif type(quantity) == "table" then
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local hasD = false
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local s = ''
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local v
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for n, k in ipairs(quantity) do
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if k == "d" then
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hasD = true
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else
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v = k
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end
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end
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if not hasD then
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error ("OW:R Special variable expected ".. v .." found")
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end
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if type(v) ~= "number" then
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error ("OW:R Numeric quantity expected".. tostring(v) .." found")
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end
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quantity = v
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local pack = SetResources.new()
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pack:setPlayer(player)
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pack:setAbs(false)
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pack:setAmount(typ, quantity)
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SERVER:commitPackage(pack)
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else
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local pack = SetResources.new()
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pack:setPlayer(player)
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pack:setAbs(true)
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pack:setAmount(typ, quantity)
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SERVER:commitPackage(pack)
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end
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end
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function OW:S(x, ...)
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logError("!!OW:S is not implemented")
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end
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function OW:T(x, ...)
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logError("!!OW:T is not implemented")
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end
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function OW:V(x, ...)
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logError("!!OW:V is not implemented")
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end
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function OW:W(x, ...)
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logError("!!OW:W is not implemented")
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end
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return OW
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