mirror of
https://github.com/vcmi/vcmi.git
synced 2025-06-23 00:28:08 +02:00
Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
This commit is contained in:
@ -170,7 +170,7 @@ void CVCMIServer::run()
|
||||
#endif
|
||||
|
||||
startAsyncAccept();
|
||||
|
||||
|
||||
#ifndef VCMI_ANDROID
|
||||
if(shm)
|
||||
{
|
||||
@ -735,14 +735,14 @@ void CVCMIServer::optionNextHero(PlayerColor player, int dir)
|
||||
|
||||
if(s.hero == PlayerSettings::RANDOM) // first/last available
|
||||
{
|
||||
int max = static_cast<int>(VLC->heroh->heroes.size()),
|
||||
int max = static_cast<int>(VLC->heroh->size()),
|
||||
min = 0;
|
||||
s.hero = nextAllowedHero(player, min, max, 0, dir);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(dir > 0)
|
||||
s.hero = nextAllowedHero(player, s.hero, (int)VLC->heroh->heroes.size(), 1, dir);
|
||||
s.hero = nextAllowedHero(player, s.hero, (int)VLC->heroh->size(), 1, dir);
|
||||
else
|
||||
s.hero = nextAllowedHero(player, -1, s.hero, 1, dir); // min needs to be -1 -- hero at index 0 would be skipped otherwise
|
||||
}
|
||||
@ -796,8 +796,8 @@ void CVCMIServer::optionNextBonus(PlayerColor player, int dir)
|
||||
|
||||
bool CVCMIServer::canUseThisHero(PlayerColor player, int ID)
|
||||
{
|
||||
return VLC->heroh->heroes.size() > ID
|
||||
&& si->playerInfos[player].castle == VLC->heroh->heroes[ID]->heroClass->faction
|
||||
return VLC->heroh->size() > ID
|
||||
&& si->playerInfos[player].castle == VLC->heroh->objects[ID]->heroClass->faction
|
||||
&& !vstd::contains(getUsedHeroes(), ID)
|
||||
&& mi->mapHeader->allowedHeroes[ID];
|
||||
}
|
||||
|
Reference in New Issue
Block a user