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Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
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102
test/erm/ERMPersistenceTest.cpp
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102
test/erm/ERMPersistenceTest.cpp
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/*
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* ERMPersistenceTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../scripting/ScriptFixture.h"
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namespace test
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{
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using namespace ::testing;
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using namespace ::scripting;
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class ERMPersistenceTest : public Test, public ScriptFixture
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{
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public:
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ERMPersistenceTest()
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: ScriptFixture()
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{
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}
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protected:
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void SetUp() override
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{
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ScriptFixture::setUp();
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}
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};
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TEST_F(ERMPersistenceTest, Empty)
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{
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std::stringstream source;
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source << "VERM" << std::endl;
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source << "!#VRj:S2;" << std::endl;
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loadScript(VLC->scriptHandler->erm, source.str());
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JsonNode actualState = runClientServer();
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SCOPED_TRACE("\n" + subject->code);
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JsonNode state;
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state["ERM"]["Q"]["j"].Float() = 2;
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state["ERM"]["instructionsCalled"].Bool() = true;
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JsonComparer c(false);
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c.compare("state", actualState, state);
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}
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TEST_F(ERMPersistenceTest, QuickVar)
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{
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const int VALUE = 5678;
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JsonNode state;
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state["foo"].String() = "foo";
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state["ERM"]["Q"]["m"].Integer() = VALUE;
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std::stringstream source;
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source << "VERM" << std::endl;
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source << "!#VRm:+2;" << std::endl;
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loadScript(VLC->scriptHandler->erm, source.str());
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JsonNode actualState = runClientServer(state);
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SCOPED_TRACE("\n" + subject->code);
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state["ERM"]["Q"]["m"].Float() = VALUE + 2;
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state["ERM"]["instructionsCalled"].Bool() = true;
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JsonComparer c(false);
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c.compare("state", actualState, state);
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}
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TEST_F(ERMPersistenceTest, RegularVar)
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{
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const int VALUE = 4242;
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JsonNode state;
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state["ERM"]["v"]["57"].Integer() = VALUE;
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std::stringstream builder;
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builder << "VERM" << std::endl;
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builder << "!#VRv57:-28;" << std::endl;
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loadScript(VLC->scriptHandler->erm, builder.str());
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JsonNode actualState = runClientServer(state);
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SCOPED_TRACE("\n" + subject->code);
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state["ERM"]["v"]["57"].Float() = VALUE - 28;
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state["ERM"]["instructionsCalled"].Bool() = true;
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JsonComparer c(false);
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c.compare("state", actualState, state);
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}
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}
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