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	- fix to last commit
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		| @@ -1,6 +1,15 @@ | ||||
| // default configuration for mod system loaded at launch | ||||
|  | ||||
| { | ||||
| 	"textData" : | ||||
| 	{ | ||||
| 		"heroClass"  : 18, | ||||
| 		"artifact"   : 171, | ||||
| 		"creature"   : 197, | ||||
| 		"faction"    : 9, | ||||
| 		"hero"       : 156 | ||||
| 	}, | ||||
|  | ||||
| 	"hardcodedFeatures" : | ||||
| 	{ | ||||
| 		"CREEP_SIZE": 4000, | ||||
|   | ||||
| @@ -316,9 +316,6 @@ void CModHandler::loadConfigFromFile (std::string name) | ||||
| 	modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool(); | ||||
| 	modules.COMMANDERS = gameModules["COMMANDERS"].Bool(); | ||||
| 	modules.MITHRIL = gameModules["MITHRIL"].Bool(); | ||||
|  | ||||
| 	logGlobal->errorStream() << "Selected configuration: "; | ||||
| 	logGlobal->errorStream() << settings.data; | ||||
| } | ||||
|  | ||||
| // currentList is passed by value to get current list of depending mods | ||||
|   | ||||
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