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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Precompiled header path also needs fix

This commit is contained in:
Dydzio 2017-07-01 20:05:10 +02:00
parent f61398b0ee
commit ef2ff0c752
13 changed files with 13 additions and 13 deletions

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "AccessibilityInfo.h" #include "AccessibilityInfo.h"
#include "../CStack.h" #include "../CStack.h"

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@ -8,7 +8,7 @@
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "BattleAction.h" #include "BattleAction.h"
#include "../CStack.h" #include "../CStack.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "BattleAttackInfo.h" #include "BattleAttackInfo.h"
#include "../CStack.h" #include "../CStack.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "BattleHex.h" #include "BattleHex.h"
BattleHex::BattleHex() : hex(INVALID) {} BattleHex::BattleHex() : hex(INVALID) {}

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "BattleInfo.h" #include "BattleInfo.h"
#include "../CStack.h" #include "../CStack.h"
#include "../CHeroHandler.h" #include "../CHeroHandler.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "CBattleInfoCallback.h" #include "CBattleInfoCallback.h"
#include "../CStack.h" #include "../CStack.h"
#include "BattleInfo.h" #include "BattleInfo.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "CBattleInfoEssentials.h" #include "CBattleInfoEssentials.h"
#include "../CStack.h" #include "../CStack.h"
#include "BattleInfo.h" #include "BattleInfo.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "CCallbackBase.h" #include "CCallbackBase.h"
#include "BattleInfo.h" #include "BattleInfo.h"
#include "../CGameState.h" #include "../CGameState.h"

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@ -1,4 +1,4 @@
#include "../StdInc.h" #include "StdInc.h"
#include "CObstacleInstance.h" #include "CObstacleInstance.h"
#include "../CHeroHandler.h" #include "../CHeroHandler.h"
#include "../CTownHandler.h" #include "../CTownHandler.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "CPlayerBattleCallback.h" #include "CPlayerBattleCallback.h"
#include "../CStack.h" #include "../CStack.h"
#include "../CGameState.h" #include "../CGameState.h"

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@ -8,7 +8,7 @@
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "ReachabilityInfo.h" #include "ReachabilityInfo.h"
#include "../CStack.h" #include "../CStack.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "SideInBattle.h" #include "SideInBattle.h"
#include "../mapObjects/CArmedInstance.h" #include "../mapObjects/CArmedInstance.h"

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@ -7,7 +7,7 @@
* Full text of license available in license.txt file, in main folder * Full text of license available in license.txt file, in main folder
* *
*/ */
#include "../StdInc.h" #include "StdInc.h"
#include "SiegeInfo.h" #include "SiegeInfo.h"