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Precompiled header path also needs fix
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "AccessibilityInfo.h"
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#include "AccessibilityInfo.h"
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#include "../CStack.h"
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#include "../CStack.h"
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "BattleAction.h"
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#include "BattleAction.h"
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#include "../CStack.h"
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#include "../CStack.h"
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "BattleAttackInfo.h"
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#include "BattleAttackInfo.h"
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#include "../CStack.h"
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#include "../CStack.h"
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "BattleHex.h"
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#include "BattleHex.h"
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BattleHex::BattleHex() : hex(INVALID) {}
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BattleHex::BattleHex() : hex(INVALID) {}
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "BattleInfo.h"
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#include "BattleInfo.h"
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#include "../CStack.h"
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#include "../CStack.h"
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#include "../CHeroHandler.h"
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#include "../CHeroHandler.h"
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "CBattleInfoCallback.h"
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#include "CBattleInfoCallback.h"
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#include "../CStack.h"
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#include "../CStack.h"
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#include "BattleInfo.h"
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#include "BattleInfo.h"
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "CBattleInfoEssentials.h"
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#include "CBattleInfoEssentials.h"
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#include "../CStack.h"
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#include "../CStack.h"
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#include "BattleInfo.h"
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#include "BattleInfo.h"
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "CCallbackBase.h"
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#include "CCallbackBase.h"
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#include "BattleInfo.h"
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#include "BattleInfo.h"
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#include "../CGameState.h"
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#include "../CGameState.h"
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@ -1,4 +1,4 @@
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "CObstacleInstance.h"
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#include "CObstacleInstance.h"
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#include "../CHeroHandler.h"
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#include "../CHeroHandler.h"
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#include "../CTownHandler.h"
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#include "../CTownHandler.h"
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "CPlayerBattleCallback.h"
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#include "CPlayerBattleCallback.h"
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#include "../CStack.h"
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#include "../CStack.h"
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#include "../CGameState.h"
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#include "../CGameState.h"
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "ReachabilityInfo.h"
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#include "ReachabilityInfo.h"
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#include "../CStack.h"
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#include "../CStack.h"
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "SideInBattle.h"
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#include "SideInBattle.h"
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#include "../mapObjects/CArmedInstance.h"
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#include "../mapObjects/CArmedInstance.h"
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@ -7,7 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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* Full text of license available in license.txt file, in main folder
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*
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*
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*/
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*/
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#include "../StdInc.h"
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#include "StdInc.h"
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#include "SiegeInfo.h"
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#include "SiegeInfo.h"
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