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Probably final version of techdemo.

This commit is contained in:
Michał W. Urbańczyk 2008-02-02 00:51:49 +00:00
parent 515c30247b
commit f01fc2af45
2 changed files with 4 additions and 4 deletions

View File

@ -57,7 +57,7 @@
#endif
#define CHUNK 16384
const char * NAME = "VCMI 0.5 \"Tirion\"";
const char * NAME = "VCMI 0.5 \"Tirion\" Techdemo";
SDL_Surface * ekran, * screen, * screen2;
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;

View File

@ -1564,10 +1564,10 @@ SDL_Surface * CPlayerInterface::drawTownInfoWin(const CGTownInstance * curh)
void CPlayerInterface::openTownWindow(const CGTownInstance * town)
{
adventureInt->hide();
timeHandler t;
t.getDif();
//timeHandler t;
//t.getDif();
castleInt = new CCastleInterface(town,true);
std::cout << "Loading town screen: " << t.getDif() <<std::endl;
//std::cout << "Loading town screen: " << t.getDif() <<std::endl;
}
SDL_Surface * CPlayerInterface::infoWin(const CGObjectInstance * specific) //specific=0 => draws info about selected town/hero