mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
Probably final version of techdemo.
This commit is contained in:
parent
515c30247b
commit
f01fc2af45
2
CMT.cpp
2
CMT.cpp
@ -57,7 +57,7 @@
|
||||
#endif
|
||||
|
||||
#define CHUNK 16384
|
||||
const char * NAME = "VCMI 0.5 \"Tirion\"";
|
||||
const char * NAME = "VCMI 0.5 \"Tirion\" Techdemo";
|
||||
|
||||
SDL_Surface * ekran, * screen, * screen2;
|
||||
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;
|
||||
|
@ -1564,10 +1564,10 @@ SDL_Surface * CPlayerInterface::drawTownInfoWin(const CGTownInstance * curh)
|
||||
void CPlayerInterface::openTownWindow(const CGTownInstance * town)
|
||||
{
|
||||
adventureInt->hide();
|
||||
timeHandler t;
|
||||
t.getDif();
|
||||
//timeHandler t;
|
||||
//t.getDif();
|
||||
castleInt = new CCastleInterface(town,true);
|
||||
std::cout << "Loading town screen: " << t.getDif() <<std::endl;
|
||||
//std::cout << "Loading town screen: " << t.getDif() <<std::endl;
|
||||
}
|
||||
|
||||
SDL_Surface * CPlayerInterface::infoWin(const CGObjectInstance * specific) //specific=0 => draws info about selected town/hero
|
||||
|
Loading…
Reference in New Issue
Block a user