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https://github.com/vcmi/vcmi.git
synced 2025-02-03 13:01:33 +02:00
code improvement
This commit is contained in:
parent
4205701f96
commit
f0b909f772
@ -44,10 +44,6 @@ CSavingScreen::CSavingScreen()
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buttonStart->assignedKeys.insert(SDLK_RETURN);
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}
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CSavingScreen::~CSavingScreen()
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{
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}
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const CMapInfo * CSavingScreen::getMapInfo()
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{
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return localMi.get();
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@ -27,7 +27,6 @@ public:
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std::shared_ptr<CMapInfo> localMi;
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CSavingScreen();
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~CSavingScreen();
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void changeSelection(std::shared_ptr<CMapInfo> to);
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void saveGame();
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@ -562,10 +562,11 @@ void CSystemOptionsWindow::selectGameRes()
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std::vector<std::string> items;
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const JsonNode & texts = CGI->generaltexth->localizedTexts["systemOptions"]["resolutionMenu"];
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for( config::CConfigHandler::GuiOptionsMap::value_type& value : conf.guiOptions)
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for(const auto & it : conf.guiOptions)
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{
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std::string resX = boost::lexical_cast<std::string>(value.first.first);
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std::string resY = boost::lexical_cast<std::string>(value.first.second);
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const auto & resolution = it.first;
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std::string resX = boost::lexical_cast<std::string>(resolution.first);
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std::string resY = boost::lexical_cast<std::string>(resolution.second);
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items.push_back(resX + 'x' + resY);
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}
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@ -16,7 +16,7 @@ static QVariantMap JsonToMap(const JsonMap & json)
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QVariantMap map;
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for(auto & entry : json)
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{
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map.insert(QString::fromUtf8(entry.first.c_str()), JsonUtils::toVariant(entry.second));
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map.insert(QString::fromStdString(entry.first), JsonUtils::toVariant(entry.second));
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}
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return map;
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}
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@ -60,22 +60,16 @@ QVariant toVariant(const JsonNode & node)
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{
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switch(node.getType())
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{
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break;
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case JsonNode::JsonType::DATA_NULL:
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return QVariant();
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break;
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case JsonNode::JsonType::DATA_BOOL:
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return QVariant(node.Bool());
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break;
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case JsonNode::JsonType::DATA_FLOAT:
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return QVariant(node.Float());
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break;
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case JsonNode::JsonType::DATA_STRING:
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return QVariant(QString::fromUtf8(node.String().c_str()));
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break;
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return QVariant(QString::fromStdString(node.String()));
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case JsonNode::JsonType::DATA_VECTOR:
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return JsonToList(node.Vector());
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break;
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case JsonNode::JsonType::DATA_STRUCT:
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return JsonToMap(node.Struct());
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}
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@ -85,19 +79,15 @@ QVariant toVariant(const JsonNode & node)
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QVariant JsonFromFile(QString filename)
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{
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QFile file(filename);
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file.open(QFile::ReadOnly);
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auto data = file.readAll();
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if(!file.open(QFile::ReadOnly))
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{
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logGlobal->error("Failed to open file %s. Reason: %s", qUtf8Printable(filename), qUtf8Printable(file.errorString()));
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return {};
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}
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if(data.size() == 0)
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{
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logGlobal->error("Failed to open file %s", filename.toUtf8().data());
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return QVariant();
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}
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else
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{
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JsonNode node(data.data(), data.size());
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return toVariant(node);
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}
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const auto data = file.readAll();
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JsonNode node(data.data(), data.size());
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return toVariant(node);
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}
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JsonNode toJson(QVariant object)
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@ -291,7 +291,7 @@ bool CModManager::doInstallMod(QString modname, QString archivePath)
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bool CModManager::doUninstallMod(QString modname)
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{
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ResourceID resID(std::string("Mods/") + modname.toUtf8().data(), EResType::DIRECTORY);
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ResourceID resID(std::string("Mods/") + modname.toStdString(), EResType::DIRECTORY);
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// Get location of the mod, in case-insensitive way
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QString modDir = pathToQString(*CResourceHandler::get()->getResourceName(resID));
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@ -300,7 +300,7 @@ bool CModManager::doUninstallMod(QString modname)
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QDir modFullDir(modDir);
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if(!removeModDir(modDir))
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return addError(modname, "Mod is located in protected directory, plase remove it manually:\n" + modFullDir.absolutePath());
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return addError(modname, "Mod is located in protected directory, please remove it manually:\n" + modFullDir.absolutePath());
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CResourceHandler::get("initial")->updateFilteredFiles([](const std::string &){ return true; });
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loadMods();
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@ -19,6 +19,14 @@
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/VCMIDirs.h"
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namespace
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{
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QString resolutionToString(const QSize & resolution)
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{
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return QString{"%1x%2"}.arg(resolution.width()).arg(resolution.height());
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}
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}
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/// List of encoding which can be selected from Launcher.
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/// Note that it is possible to specify enconding manually in settings.json
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static const std::string knownEncodingsList[] = //TODO: remove hardcode
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@ -39,12 +47,7 @@ void CSettingsView::setDisplayList()
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QStringList list;
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for (const auto screen : QGuiApplication::screens())
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{
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QString string;
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const auto & rect = screen->geometry();
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QTextStream(&string) << screen->name() << " - " << rect.width() << "x" << rect.height();
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list << string;
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}
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list << QString{"%1 - %2"}.arg(screen->name(), resolutionToString(screen->size()));
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if(list.count() < 2)
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{
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@ -79,15 +82,10 @@ void CSettingsView::loadSettings()
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ui->checkBoxFullScreen->setChecked(settings["video"]["realFullscreen"].Bool());
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#endif
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int friendlyAIIndex = ui->comboBoxFriendlyAI->findText(QString::fromUtf8(settings["server"]["friendlyAI"].String().c_str()));
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int neutralAIIndex = ui->comboBoxNeutralAI->findText(QString::fromUtf8(settings["server"]["neutralAI"].String().c_str()));
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int enemyAIIndex = ui->comboBoxEnemyAI->findText(QString::fromUtf8(settings["server"]["enemyAI"].String().c_str()));
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int playerAIIndex = ui->comboBoxPlayerAI->findText(QString::fromUtf8(settings["server"]["playerAI"].String().c_str()));
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ui->comboBoxFriendlyAI->setCurrentIndex(friendlyAIIndex);
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ui->comboBoxNeutralAI->setCurrentIndex(neutralAIIndex);
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ui->comboBoxEnemyAI->setCurrentIndex(enemyAIIndex);
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ui->comboBoxPlayerAI->setCurrentIndex(playerAIIndex);
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ui->comboBoxFriendlyAI->setCurrentText(QString::fromStdString(settings["server"]["friendlyAI"].String()));
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ui->comboBoxNeutralAI->setCurrentText(QString::fromStdString(settings["server"]["neutralAI"].String()));
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ui->comboBoxEnemyAI->setCurrentText(QString::fromStdString(settings["server"]["enemyAI"].String()));
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ui->comboBoxPlayerAI->setCurrentText(QString::fromStdString(settings["server"]["playerAI"].String()));
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ui->spinBoxNetworkPort->setValue(settings["server"]["port"].Integer());
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