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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Clear spell list, not hero army

This commit is contained in:
Ivan Savenko 2023-08-07 19:12:04 +03:00
parent 3f6cbc6312
commit f0ede46186

View File

@ -1736,7 +1736,7 @@ CGObjectInstance * CMapLoaderH3M::readHero(const int3 & mapPosition, const Objec
{ {
if(!object->spells.empty()) if(!object->spells.empty())
{ {
object->clear(); object->spells.clear();
logGlobal->debug("Hero %s subID=%d has spells set twice (in map properties and on adventure map instance). Using the latter set...", object->getNameTextID(), object->subID); logGlobal->debug("Hero %s subID=%d has spells set twice (in map properties and on adventure map instance). Using the latter set...", object->getNameTextID(), object->subID);
} }