1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-01 00:45:26 +02:00

replaced extern SDL_Surface* X; all over the code with single header

This commit is contained in:
stopiccot
2013-04-04 14:58:54 +00:00
parent 619a07da03
commit f2309d70dd
10 changed files with 13 additions and 15 deletions

View File

@ -19,6 +19,7 @@
#include "../lib/BattleState.h"
#include "../lib/GameConstants.h"
#include "UIFramework/CGuiHandler.h"
#include "CMT.h"
/*
* CSpellWindow.cpp, part of VCMI engine
@ -30,8 +31,6 @@
*
*/
extern SDL_Surface * screen;
SpellbookInteractiveArea::SpellbookInteractiveArea(const SDL_Rect & myRect, boost::function<void()> funcL,
const std::string & textR, boost::function<void()> funcHon, boost::function<void()> funcHoff, CPlayerInterface * _myInt)
{