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Game version should be 0.87b.
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@ -12,7 +12,7 @@
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namespace GameConstants
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{
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const std::string VCMI_VERSION = "VCMI 0.86e";
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const std::string VCMI_VERSION = "VCMI 0.87b";
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/*
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* DATA_DIR contains the game data (Data/, MP3/, ...).
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