1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

Update ChangeLog

This commit is contained in:
DjWarmonger 2015-03-11 10:51:19 +01:00
parent 53af95f0a6
commit f3cdadf142

View File

@ -1,17 +1,23 @@
0.97 -> 0.98
GENERAL:
* Pathfinder can now find way using monoliths and whirlpools (only used if hero have protection)
* Pathfinder can now find way using Monoliths and Whirlpools (only used if hero has protection)
ADVENTURE AI:
* AI will try to use Monolith entrances for exploration
* AI will now always revisit each exit of two way monolith if exit no longer visible
ADVENTURE MAP:
* Implemented world veiw
* Implemented world view
* Added graphical fading effects
SPELLS:
* implemented CURE spell negative dispell effect
* added LOCATION target for spells castable on any hex with new target modifiers
* New spells handled:
- View Air
- View Earth
- Visions
- Disguise
* Implemented CURE spell negative dispell effect
* Added LOCATION target for spells castable on any hex with new target modifiers
BATTLES:
* Implemented OH3 stack split / upgrade formulas according to AlexSpl