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Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts: # lib/mapping/CCampaignHandler.cpp
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@ -202,9 +202,8 @@ public:
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void obtainPlayersStats(SThievesGuildInfo & tgi, int level); //fills tgi with info about other players that is available at given level of thieves' guild
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std::map<ui32, ConstTransitivePtr<CGHeroInstance> > unusedHeroesFromPool(); //heroes pool without heroes that are available in taverns
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bool isVisible(int3 pos, const boost::optional<PlayerColor> & player) const override;
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bool isVisible(const CGObjectInstance *obj, const boost::optional<PlayerColor> & player) const override;
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bool isVisible(int3 pos, const std::optional<PlayerColor> & player) const override;
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bool isVisible(const CGObjectInstance * obj, const std::optional<PlayerColor> & player) const override;
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int getDate(Date::EDateType mode=Date::DAY) const override; //mode=0 - total days in game, mode=1 - day of week, mode=2 - current week, mode=3 - current month
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