mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
pvp option init
This commit is contained in:
@@ -15,6 +15,7 @@
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#include "PlayerLocalState.h"
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#include "globalLobby/GlobalLobbyClient.h"
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#include "lobby/CLobbyScreen.h"
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#include "lobby/CSelectionBase.h"
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#include "adventureMap/CInGameConsole.h"
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@@ -73,8 +74,8 @@ void GameChatHandler::onNewLobbyMessageReceived(const std::string & senderName,
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formatted.replaceRawString(messageText);
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lobby->card->chat->addNewMessage(formatted.toString());
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if (!lobby->card->showChat)
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lobby->toggleChat();
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if (lobby->card->chatMode != InfoCard::ChatMode::Enabled)
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lobby->card->setChat(InfoCard::ChatMode::Enabled);
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}
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chatHistory.push_back({senderName, messageText, TextOperations::getCurrentFormattedTimeLocal()});
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@@ -221,11 +221,21 @@ void CLobbyScreen::toggleMode(bool host)
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void CLobbyScreen::toggleChat()
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{
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card->toggleChat();
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if(card->showChat)
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switch(card->chatMode)
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{
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case InfoCard::ChatMode::Enabled:
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card->setChat(InfoCard::ChatMode::PvP);
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buttonChat->setTextOverlay(CGI->generaltexth->allTexts[531], FONT_SMALL, Colors::WHITE);
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else
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break;
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case InfoCard::ChatMode::Disabled:
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card->setChat(InfoCard::ChatMode::Enabled);
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buttonChat->setTextOverlay("PvP actions", FONT_SMALL, Colors::WHITE);
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break;
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case InfoCard::ChatMode::PvP:
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card->setChat(InfoCard::ChatMode::Disabled);
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buttonChat->setTextOverlay(CGI->generaltexth->allTexts[532], FONT_SMALL, Colors::WHITE);
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break;
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}
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}
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void CLobbyScreen::updateAfterStateChange()
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@@ -123,7 +123,7 @@ void CSelectionBase::toggleTab(std::shared_ptr<CIntObject> tab)
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}
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InfoCard::InfoCard()
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: showChat(true)
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: chatMode(ChatMode::Enabled)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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setRedrawParent(true);
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@@ -137,6 +137,7 @@ InfoCard::InfoCard()
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mapDescription = std::make_shared<CTextBox>("", descriptionRect, 1);
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playerListBg = std::make_shared<CPicture>(ImagePath::builtin("CHATPLUG.bmp"), 16, 276);
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chat = std::make_shared<CChatBox>(Rect(18, 126, 335, 143));
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pvpBox = std::make_shared<PvPBox>(Rect(18, 126, 335, 262));
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buttonInvitePlayers = std::make_shared<CButton>(Point(20, 365), AnimationPath::builtin("pregameInvitePlayers"), CGI->generaltexth->zelp[105], [](){ CSH->getGlobalLobby().activateRoomInviteInterface(); } );
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buttonOpenGlobalLobby = std::make_shared<CButton>(Point(188, 365), AnimationPath::builtin("pregameReturnToLobby"), CGI->generaltexth->zelp[105], [](){ CSH->getGlobalLobby().activateInterface(); });
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@@ -193,9 +194,9 @@ InfoCard::InfoCard()
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labelGroupPlayers = std::make_shared<CLabelGroup>(FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
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disableLabelRedraws();
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}
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setChat(false);
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setChat(ChatMode::Disabled);
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if (CSH->inLobbyRoom())
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setChat(true); // FIXME: less ugly version?
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setChat(ChatMode::Enabled); // FIXME: less ugly version?
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}
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void InfoCard::disableLabelRedraws()
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@@ -249,7 +250,7 @@ void InfoCard::changeSelection()
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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// FIXME: We recreate them each time because CLabelGroup don't use smart pointers
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labelGroupPlayers = std::make_shared<CLabelGroup>(FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
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if(!showChat)
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if(chatMode != ChatMode::Enabled)
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labelGroupPlayers->disable();
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for(const auto & p : CSH->playerNames)
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@@ -266,18 +267,14 @@ void InfoCard::changeSelection()
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}
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}
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void InfoCard::toggleChat()
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void InfoCard::setChat(ChatMode setMode)
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{
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setChat(!showChat);
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}
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void InfoCard::setChat(bool activateChat)
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{
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if(showChat == activateChat)
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if(chatMode == setMode)
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return;
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if(activateChat)
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switch(setMode)
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{
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case InfoCard::ChatMode::Enabled:
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if(SEL->screenType == ESelectionScreen::campaignList)
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{
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labelCampaignDescription->disable();
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@@ -300,14 +297,15 @@ void InfoCard::setChat(bool activateChat)
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}
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mapDescription->disable();
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chat->enable();
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pvpBox->disable();
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playerListBg->enable();
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}
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else
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{
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break;
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case InfoCard::ChatMode::Disabled:
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buttonInvitePlayers->disable();
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buttonOpenGlobalLobby->disable();
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mapDescription->enable();
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chat->disable();
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pvpBox->disable();
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playerListBg->disable();
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if(SEL->screenType == ESelectionScreen::campaignList)
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@@ -325,9 +323,34 @@ void InfoCard::setChat(bool activateChat)
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labelLossConditionText->enable();
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labelGroupPlayers->disable();
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}
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break;
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case InfoCard::ChatMode::PvP:
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buttonInvitePlayers->disable();
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buttonOpenGlobalLobby->disable();
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mapDescription->disable();
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chat->disable();
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pvpBox->enable();
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playerListBg->enable();
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if(SEL->screenType == ESelectionScreen::campaignList)
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{
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labelCampaignDescription->disable();
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}
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else
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{
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labelScenarioDescription->disable();
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labelVictoryCondition->disable();
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labelLossCondition->disable();
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iconsVictoryCondition->disable();
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iconsLossCondition->disable();
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labelVictoryConditionText->disable();
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labelLossConditionText->disable();
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labelGroupPlayers->disable();
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}
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break;
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}
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showChat = activateChat;
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chatMode = setMode;
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GH.windows().totalRedraw();
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}
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@@ -373,6 +396,16 @@ void CChatBox::addNewMessage(const std::string & text)
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chatHistory->slider->scrollToMax();
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}
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PvPBox::PvPBox(const Rect & rect)
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{
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OBJ_CONSTRUCTION;
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pos += rect.topLeft();
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setRedrawParent(true);
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buttonFlipCoin = std::make_shared<CButton>(Point(17, 160), AnimationPath::builtin("GSPBUT2.DEF"), CButton::tooltip("flip coin"), [](){ std::cout << "coin flip"; }, EShortcut::NONE);
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buttonFlipCoin->setTextOverlay("Flip coin2", EFonts::FONT_SMALL, Colors::WHITE);
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}
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CFlagBox::CFlagBox(const Rect & rect)
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: CIntObject(SHOW_POPUP)
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{
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@@ -31,6 +31,7 @@ class ExtraOptionsTab;
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class SelectionTab;
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class InfoCard;
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class CChatBox;
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class PvPBox;
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class CLabel;
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class CFlagBox;
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class CLabelGroup;
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@@ -107,9 +108,16 @@ class InfoCard : public CIntObject
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std::shared_ptr<CLabelGroup> labelGroupPlayers;
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std::shared_ptr<CButton> buttonInvitePlayers;
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std::shared_ptr<CButton> buttonOpenGlobalLobby;
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public:
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bool showChat;
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std::shared_ptr<PvPBox> pvpBox;
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public:
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enum ChatMode {
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Disabled,
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Enabled,
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PvP
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};
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ChatMode chatMode;
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std::shared_ptr<CChatBox> chat;
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std::shared_ptr<CFlagBox> flagbox;
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@@ -118,8 +126,7 @@ public:
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InfoCard();
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void disableLabelRedraws();
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void changeSelection();
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void toggleChat();
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void setChat(bool activateChat);
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void setChat(ChatMode setMode);
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};
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class CChatBox : public CIntObject
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@@ -136,6 +143,14 @@ public:
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void addNewMessage(const std::string & text);
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};
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class PvPBox : public CIntObject
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{
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public:
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std::shared_ptr<CButton> buttonFlipCoin;
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PvPBox(const Rect & rect);
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};
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class CFlagBox : public CIntObject
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{
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std::shared_ptr<CAnimation> iconsTeamFlags;
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