1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2024-04-29 23:55:02 +02:00
.github Merge pull request #3829 from IvanSavenko/goldmaster 2024-04-28 13:11:38 +03:00
AI Merge pull request #3849 from IvanSavenko/fix_vcai_crash 2024-04-28 19:48:23 +03:00
android
CI Fix ENABLE_GOLDMASTER usage 2024-04-25 19:18:36 +03:00
client pvp option init 2024-04-29 23:55:02 +02:00
cmake_modules
config Saving costume 2024-04-27 21:35:37 +03:00
debian Fix ENABLE_GOLDMASTER usage 2024-04-25 19:18:36 +03:00
docs Merge pull request #3806 from vcmi/biome_docs 2024-04-22 11:13:49 +03:00
include
ios
launcher Fixed broken server port switch in launcher 2024-04-25 18:53:34 +03:00
lib Fix save compatibility with 1.4 that was broken by artifact costumes 2024-04-28 20:54:33 +03:00
lobby Fixed check for number of players in the room 2024-04-23 19:21:30 +03:00
mapeditor Fix build 2024-04-23 17:15:59 +03:00
Mods/vcmi Merge pull request #3825 from kdmcser/chinese_translate 2024-04-26 11:59:01 +03:00
osx
rpm
scripting
scripts/lib
server Merge pull request #3833 from SoundSSGood/artifacts-costumes 2024-04-28 16:10:24 +03:00
serverapp
test Add handling for yes/no dialogs that can be safely skipped by player 2024-04-17 01:08:27 +02:00
win
xcode
.gitattributes
.gitignore
.gitmodules
.travis.yml
AUTHORS.h
CCallback.cpp Switching costume 2024-04-27 21:35:37 +03:00
CCallback.h Saving costume 2024-04-27 21:35:37 +03:00
ChangeLog.md Updated changelog to add new changes from April 2024-04-26 12:05:09 +03:00
CMakeLists.txt Added "ENABLE_GOLDMASTER" switch 2024-04-25 18:52:25 +03:00
CMakePresets.json Added "ENABLE_GOLDMASTER" switch 2024-04-25 18:52:25 +03:00
conanfile.py
fuzzylite.pc.in
Global.h
license.txt
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder
Version.cpp.in
Version.h

VCMI Github Downloads Github Downloads Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)