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	A bit improved error reporting for checksum calculation.
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		| @@ -603,6 +603,7 @@ void CModHandler::loadModFilesystems() | ||||
| 		auto filesystem = genModFilesystem(modName, fsConfig); | ||||
|  | ||||
| 		CResourceHandler::get()->addLoader(filesystem, false); | ||||
| 		logGlobal->traceStream() << "Generating checksum for " << modName; | ||||
| 		ui32 newChecksum = calculateModChecksum(modName, filesystem); | ||||
| 		if (allMods[modName].checksum != newChecksum) | ||||
| 		{ | ||||
|   | ||||
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