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Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring4
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@ -831,11 +831,10 @@ void CBattleInterface::bFleef()
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if(defendingHeroInstance->tempOwner == curInt->cb->getMyColor())
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heroName = defendingHeroInstance->name;
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//calculating text
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char buffer[1000];
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sprintf(buffer, CGI->generaltexth->allTexts[340].c_str(), heroName.c_str()); //The Shackles of War are present. %s can not retreat!
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auto txt = boost::format(CGI->generaltexth->allTexts[340]) % heroName; //The Shackles of War are present. %s can not retreat!
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//printing message
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curInt->showInfoDialog(std::string(buffer), comps);
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curInt->showInfoDialog(boost::to_string(txt), comps);
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}
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}
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@ -1519,12 +1518,11 @@ void CBattleInterface::battleStacksEffectsSet(const SetStackEffect & sse)
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if(stack->count != 1)
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txtid++; //move to plural text
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char txt[4000];
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BonusList defenseBonuses = *(stack->getBonuses(Selector::typeSubtype(Bonus::PRIMARY_SKILL, PrimarySkill::DEFENSE)));
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defenseBonuses.remove_if(Selector::durationType(Bonus::STACK_GETS_TURN)); //remove bonuses gained from defensive stance
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int val = stack->Defense() - defenseBonuses.totalValue();
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sprintf(txt, CGI->generaltexth->allTexts[txtid].c_str(), (stack->count != 1) ? stack->getCreature()->namePl.c_str() : stack->getCreature()->nameSing.c_str(), val);
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console->addText(txt);
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auto txt = boost::format (CGI->generaltexth->allTexts[txtid]) % ((stack->count != 1) ? stack->getCreature()->namePl : stack->getCreature()->nameSing) % val;
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console->addText(boost::to_string(txt));
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}
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}
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@ -1792,28 +1790,26 @@ void CBattleInterface::getPossibleActionsForStack(const CStack * stack)
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void CBattleInterface::printConsoleAttacked( const CStack * defender, int dmg, int killed, const CStack * attacker, bool multiple )
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{
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char tabh[200] = {0};
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boost::format txt;
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int end = 0;
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if (attacker) //ignore if stacks were killed by spell
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{
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end = sprintf(tabh, CGI->generaltexth->allTexts[attacker->count > 1 ? 377 : 376].c_str(),
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(attacker->count > 1 ? attacker->getCreature()->namePl.c_str() : attacker->getCreature()->nameSing.c_str()), dmg);
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txt = boost::format (CGI->generaltexth->allTexts[attacker->count > 1 ? 377 : 376]) %
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(attacker->count > 1 ? attacker->getCreature()->namePl : attacker->getCreature()->nameSing) % dmg;
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}
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if(killed > 0)
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{
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if(killed > 1)
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{
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sprintf(tabh + end, CGI->generaltexth->allTexts[379].c_str(), killed,
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multiple ? CGI->generaltexth->allTexts[43].c_str() : defender->getCreature()->namePl.c_str()); // creatures perish
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txt = boost::format (CGI->generaltexth->allTexts[379]) % killed % (multiple ? CGI->generaltexth->allTexts[43] : defender->getCreature()->namePl); // creatures perish
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}
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else //killed == 1
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{
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sprintf(tabh + end, CGI->generaltexth->allTexts[378].c_str(),
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multiple ? CGI->generaltexth->allTexts[42].c_str() : defender->getCreature()->nameSing.c_str()); // creature perishes
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txt = boost::format (CGI->generaltexth->allTexts[378]) % (multiple ? CGI->generaltexth->allTexts[42] : defender->getCreature()->nameSing); // creature perishes
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}
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}
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console->addText(std::string(tabh));
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console->addText(boost::to_string (txt));
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}
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