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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-03 13:01:33 +02:00

removed CAdvMapInt::handleRightClick method

This commit is contained in:
Ivan Savenko 2023-02-10 15:50:46 +02:00
parent d0f57fed6f
commit f8c1c46562
9 changed files with 27 additions and 29 deletions

View File

@ -251,6 +251,9 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details, bool verbose)
return;
}
adventureInt->minimap.updateTile(hero->convertToVisitablePos(details.start));
adventureInt->minimap.updateTile(hero->convertToVisitablePos(details.end));
bool directlyAttackingCreature =
details.attackedFrom
&& adventureInt->terrain.currentPath //in case if movement has been canceled in the meantime and path was already erased
@ -1194,7 +1197,7 @@ void CPlayerInterface::tileRevealed(const std::unordered_set<int3, ShashInt3> &p
EVENT_HANDLER_CALLED_BY_CLIENT;
//FIXME: wait for dialog? Magi hut/eye would benefit from this but may break other areas
for (auto & po : pos)
adventureInt->minimap.showTile(po);
adventureInt->minimap.updateTile(po);
if (!pos.empty())
GH.totalRedraw();
}
@ -1203,7 +1206,7 @@ void CPlayerInterface::tileHidden(const std::unordered_set<int3, ShashInt3> &pos
{
EVENT_HANDLER_CALLED_BY_CLIENT;
for (auto & po : pos)
adventureInt->minimap.hideTile(po);
adventureInt->minimap.updateTile(po);
if (!pos.empty())
GH.totalRedraw();
}
@ -1409,7 +1412,7 @@ void CPlayerInterface::objectPropertyChanged(const SetObjectProperty * sop)
for(auto & po : pos)
{
if(cb->isVisible(po))
adventureInt->minimap.showTile(po);
adventureInt->minimap.updateTile(po);
}
if(obj->ID == Obj::TOWN)
{

View File

@ -256,17 +256,17 @@ void CAdvMapInt::fworldViewBack()
void CAdvMapInt::fworldViewScale1x()
{
// TODO set corresponding scale button to "selected" mode
changeMode(EAdvMapMode::WORLD_VIEW, 0.22f);
changeMode(EAdvMapMode::WORLD_VIEW, 0.22f); // 7 pixels per tile
}
void CAdvMapInt::fworldViewScale2x()
{
changeMode(EAdvMapMode::WORLD_VIEW, 0.36f);
changeMode(EAdvMapMode::WORLD_VIEW, 0.36f); // 11 pixels per tile
}
void CAdvMapInt::fworldViewScale4x()
{
changeMode(EAdvMapMode::WORLD_VIEW, 0.5f);
changeMode(EAdvMapMode::WORLD_VIEW, 0.5f); // 16 pixels per tile
}
void CAdvMapInt::fswitchLevel()
@ -928,13 +928,6 @@ boost::optional<Point> CAdvMapInt::keyToMoveDirection(const SDL_Keycode & key)
return boost::none;
}
void CAdvMapInt::handleRightClick(std::string text, tribool down)
{
if(down)
{
CRClickPopup::createAndPush(text);
}
}
int3 CAdvMapInt::verifyPos(int3 ver)
{
if (ver.x<0)
@ -1274,7 +1267,7 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
if(GH.isKeyboardAltDown() && pathNode->reachable()) //overwrite status bar text with movement info
{
ShowMoveDetailsInStatusbar(*hero, *pathNode);
showMoveDetailsInStatusbar(*hero, *pathNode);
}
int turns = pathNode->turns;
@ -1340,7 +1333,7 @@ void CAdvMapInt::tileHovered(const int3 &mapPos)
}
}
void CAdvMapInt::ShowMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode)
void CAdvMapInt::showMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode)
{
const int maxMovementPointsAtStartOfLastTurn = pathNode.turns > 0 ? hero.maxMovePoints(pathNode.layer == EPathfindingLayer::LAND) : hero.movement;
const int movementPointsLastTurnCost = maxMovementPointsAtStartOfLastTurn - pathNode.moveRemains;

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@ -159,7 +159,6 @@ public:
void centerOn(int3 on, bool fade = false);
void centerOn(const CGObjectInstance *obj, bool fade = false);
int3 verifyPos(int3 ver);
void handleRightClick(std::string text, tribool down);
void keyPressed(const SDL_Keycode & key) override;
void keyReleased(const SDL_Keycode & key) override;
void mouseMoved (const Point & cursorPosition) override;
@ -199,7 +198,7 @@ public:
void handleSwipeUpdate();
private:
void ShowMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode);
void showMoveDetailsInStatusbar(const CGHeroInstance & hero, const CGPathNode & pathNode);
};
extern std::shared_ptr<CAdvMapInt> adventureInt;

View File

@ -17,6 +17,7 @@
#include "../widgets/Images.h"
#include "../widgets/TextControls.h"
#include "../widgets/MiscWidgets.h"
#include "../windows/InfoWindows.h"
#include "../CGameInfo.h"
#include "../CMusicHandler.h"
#include "../CPlayerInterface.h"
@ -234,7 +235,8 @@ void CInfoBar::clickLeft(tribool down, bool previousState)
void CInfoBar::clickRight(tribool down, bool previousState)
{
adventureInt->handleRightClick(CGI->generaltexth->allTexts[109], down);
if (down)
CRClickPopup::createAndPush(CGI->generaltexth->allTexts[109]);
}
void CInfoBar::hover(bool on)

View File

@ -20,8 +20,8 @@
#include "../gui/CursorHandler.h"
#include "../gui/TextAlignment.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../adventureMap/CAdvMapInt.h"
#include "../windows/CMessage.h"
#include "../windows/InfoWindows.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
@ -250,8 +250,8 @@ void CComponent::setSurface(std::string defName, int imgPos)
void CComponent::clickRight(tribool down, bool previousState)
{
if(!getDescription().empty())
adventureInt->handleRightClick(getDescription(), down);
if(down && !getDescription().empty())
CRClickPopup::createAndPush(getDescription());
}
void CSelectableComponent::clickLeft(tribool down, bool previousState)

View File

@ -21,7 +21,6 @@
#include "../windows/CCastleInterface.h"
#include "../windows/InfoWindows.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../adventureMap/CAdvMapInt.h"
#include "../../CCallback.h"
@ -57,8 +56,8 @@ void LRClickableAreaWText::clickLeft(tribool down, bool previousState)
}
void LRClickableAreaWText::clickRight(tribool down, bool previousState)
{
if (!text.empty())
adventureInt->handleRightClick(text, down);
if (down && !text.empty())
CRClickPopup::createAndPush(text);
}
LRClickableAreaWText::LRClickableAreaWText()

View File

@ -15,12 +15,13 @@
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../adventureMap/CResDataBar.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/CComponent.h"
#include "../widgets/TextControls.h"
#include "../widgets/MiscWidgets.h"
#include "../widgets/Buttons.h"
#include "../adventureMap/CAdvMapInt.h"
#include "../widgets/ObjectLists.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../../CCallback.h"
@ -95,7 +96,7 @@ void InfoBox::clickRight(tribool down, bool previousState)
if (comp)
CRClickPopup::createAndPush(text, CInfoWindow::TCompsInfo(1, comp));
else if (!text.empty())
adventureInt->handleRightClick(text, down);
CRClickPopup::createAndPush(text);
}
}

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@ -57,7 +57,8 @@ void CSpellWindow::InteractiveArea::clickLeft(tribool down, bool previousState)
void CSpellWindow::InteractiveArea::clickRight(tribool down, bool previousState)
{
adventureInt->handleRightClick(helpText, down);
if (down)
CRClickPopup::createAndPush(helpText);
}
void CSpellWindow::InteractiveArea::hover(bool on)

View File

@ -13,11 +13,11 @@
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../widgets/Images.h"
#include "../adventureMap/CAdvMapInt.h"
#include "../renderSDL/SDL_Extensions.h"
#include "../gui/TextAlignment.h"
#include "../widgets/Buttons.h"
#include "../widgets/TextControls.h"
#include "../windows/InfoWindows.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
@ -272,7 +272,7 @@ void CTradeWindow::CTradeableItem::clickRight(tribool down, bool previousState)
case ARTIFACT_PLACEHOLDER:
//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
if(id >= 0)
adventureInt->handleRightClick(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated(), down);
CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated());
break;
}
}