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vcmi: remove ALL_CREATURES propagator
Now unneded, because it handled by GLOBAL_EFFECT with CREATURE_LEVEL_LIMITER (when range set to UINT_MIN and UINT_MAX).
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@ -571,8 +571,8 @@ void CTownHandler::loadSpecialBuildingBonuses(const JsonNode & source, BonusList
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{
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auto * limPtr = dynamic_cast<CreatureFactionLimiter *>(bonus->limiter.get());
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if(limPtr != nullptr && limPtr->faction == static_cast<TFaction>(-1))
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limPtr->faction = building->town->faction->getIndex();
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if(limPtr != nullptr && limPtr->faction == FactionID::ANY)
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limPtr->faction = building->town->faction->getId();
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}
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//JsonUtils::parseBuildingBonus produces UNKNOWN type propagator instead of empty.
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if(bonus->propagator != nullptr
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@ -187,6 +187,7 @@ std::string PlayerColor::getStrCap(bool L10n) const
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return ret;
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}
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const FactionID FactionID::NONE = FactionID(-2);
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const FactionID FactionID::ANY = FactionID(-1);
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const FactionID FactionID::CASTLE = FactionID(0);
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const FactionID FactionID::RAMPART = FactionID(1);
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@ -205,7 +206,7 @@ si32 FactionID::decode(const std::string & identifier)
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if(rawId)
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return rawId.get();
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else
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return -1;
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return FactionID::ANY;
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}
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std::string FactionID::encode(const si32 index)
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@ -442,6 +442,7 @@ class FactionID : public BaseForID<FactionID, int32_t>
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{
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INSTID_LIKE_CLASS_COMMON(FactionID, si32)
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DLL_LINKAGE static const FactionID NONE;
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DLL_LINKAGE static const FactionID ANY;
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DLL_LINKAGE static const FactionID CASTLE;
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DLL_LINKAGE static const FactionID RAMPART;
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@ -88,8 +88,7 @@ const std::map<std::string, TPropagatorPtr> bonusPropagatorMap =
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{"PLAYER_PROPAGATOR", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::PLAYER)},
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{"HERO", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::HERO)},
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{"TEAM_PROPAGATOR", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::TEAM)}, //untested
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{"GLOBAL_EFFECT", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::GLOBAL_EFFECTS)},
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{"ALL_CREATURES", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::ALL_CREATURES)}
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{"GLOBAL_EFFECT", std::make_shared<CPropagatorNodeType>(CBonusSystemNode::GLOBAL_EFFECTS)}
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}; //untested
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const std::map<std::string, TUpdaterPtr> bonusUpdaterMap =
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@ -2368,20 +2367,15 @@ JsonNode CreatureTerrainLimiter::toJsonNode() const
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return root;
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}
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CreatureFactionLimiter::CreatureFactionLimiter(TFaction creatureFaction)
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CreatureFactionLimiter::CreatureFactionLimiter(FactionID creatureFaction)
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: faction(creatureFaction)
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{
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}
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CreatureFactionLimiter::CreatureFactionLimiter():
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faction(static_cast<TFaction>(-1))
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{
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}
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ILimiter::EDecision CreatureFactionLimiter::limit(const BonusLimitationContext &context) const
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{
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const CCreature *c = retrieveCreature(&context.node);
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auto accept = c && c->getFactionIndex() == faction;
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auto accept = c && (c->getFactionIndex() == faction || faction == FactionID::ANY);
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return accept ? ILimiter::EDecision::ACCEPT : ILimiter::EDecision::DISCARD; //drop bonus for non-creatures or non-native residents
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}
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@ -1130,9 +1130,8 @@ public:
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class DLL_LINKAGE CreatureFactionLimiter : public ILimiter //applies only to creatures of given faction
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{
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public:
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TFaction faction;
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CreatureFactionLimiter();
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CreatureFactionLimiter(TFaction faction);
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FactionID faction;
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CreatureFactionLimiter(FactionID faction = FactionID::ANY);
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EDecision limit(const BonusLimitationContext &context) const override;
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std::string toString() const override;
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@ -754,7 +754,7 @@ std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
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std::shared_ptr<CreatureFactionLimiter> factionLimiter = std::make_shared<CreatureFactionLimiter>();
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VLC->modh->identifiers.requestIdentifier("faction", parameters[0], [=](si32 faction)
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{
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factionLimiter->faction = faction;
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factionLimiter->faction = FactionID(faction);
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});
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return factionLimiter;
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}
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@ -1002,7 +1002,17 @@ bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
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value = &ability["propagator"];
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if (!value->isNull())
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b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
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{
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//ALL_CREATURES old propagator compatibility
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if(value->String() == "ALL_CREATURES")
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{
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logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
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b->addLimiter(std::make_shared<CreatureLevelLimiter>());
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b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT");
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}
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else
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b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
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}
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value = &ability["updater"];
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if(!value->isNull())
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@ -1232,12 +1232,7 @@ void CGTownInstance::recreateBuildingsBonuses()
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continue;
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for(auto & bonus : building->buildingBonuses)
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{
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if(bonus->propagator != nullptr && bonus->propagator->getPropagatorType() == ALL_CREATURES)
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VLC->creh->addBonusForAllCreatures(bonus);
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else
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addNewBonus(bonus);
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}
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addNewBonus(bonus);
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}
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}
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