1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Do not block setup if language detection failed

This commit is contained in:
Ivan Savenko
2023-04-15 20:04:00 +03:00
parent 49538b6e2d
commit f9173b556b

View File

@@ -190,6 +190,7 @@ void FirstLaunchView::heroesDataMissing()
ui->labelDataCopy->setVisible(true); ui->labelDataCopy->setVisible(true);
ui->labelDataFound->setVisible(false); ui->labelDataFound->setVisible(false);
ui->pushButtonDataNext->setEnabled(true);
if(hasVCMIBuilderScript) if(hasVCMIBuilderScript)
{ {
@@ -218,6 +219,7 @@ void FirstLaunchView::heroesDataDetected()
} }
ui->labelDataFound->setVisible(true); ui->labelDataFound->setVisible(true);
ui->pushButtonDataNext->setEnabled(true);
heroesLanguageUpdate(); heroesLanguageUpdate();
} }
@@ -247,7 +249,6 @@ void FirstLaunchView::heroesLanguageUpdate()
ui->labelDataFailure->setVisible(!success); ui->labelDataFailure->setVisible(!success);
ui->labelDataSuccess->setVisible(success); ui->labelDataSuccess->setVisible(success);
ui->pushButtonDataNext->setEnabled(success);
} }
void FirstLaunchView::forceHeroesLanguage(const QString & language) void FirstLaunchView::forceHeroesLanguage(const QString & language)