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https://github.com/vcmi/vcmi.git
synced 2025-11-29 23:07:48 +02:00
Better handling of disconnects, code cleanup
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@@ -149,12 +149,6 @@ void LobbyDatabase::prepareStatements()
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WHERE roomID = ?
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)";
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static const std::string setGameRoomPlayerLimitText = R"(
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UPDATE gameRooms
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SET playerLimit = ?
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WHERE roomID = ?
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)";
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// SELECT FROM
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static const std::string getRecentMessageHistoryText = R"(
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@@ -221,7 +215,7 @@ void LobbyDatabase::prepareStatements()
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static const std::string isAccountCookieValidText = R"(
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SELECT COUNT(accountID)
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FROM accountCookies
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WHERE accountID = ? AND cookieUUID = ? AND strftime('%s',CURRENT_TIMESTAMP)- strftime('%s',creationTime) < ?
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WHERE accountID = ? AND cookieUUID = ?
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)";
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static const std::string isGameRoomCookieValidText = R"(
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@@ -269,7 +263,6 @@ void LobbyDatabase::prepareStatements()
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setAccountOnlineStatement = database->prepare(setAccountOnlineText);
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setGameRoomStatusStatement = database->prepare(setGameRoomStatusText);
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setGameRoomPlayerLimitStatement = database->prepare(setGameRoomPlayerLimitText);
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getRecentMessageHistoryStatement = database->prepare(getRecentMessageHistoryText);
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getIdleGameRoomStatement = database->prepare(getIdleGameRoomText);
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@@ -352,11 +345,6 @@ void LobbyDatabase::setGameRoomStatus(const std::string & roomID, LobbyRoomState
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setGameRoomStatusStatement->executeOnce(vstd::to_underlying(roomStatus), roomID);
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}
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void LobbyDatabase::setGameRoomPlayerLimit(const std::string & roomID, uint32_t playerLimit)
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{
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setGameRoomPlayerLimitStatement->executeOnce(playerLimit, roomID);
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}
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void LobbyDatabase::insertPlayerIntoGameRoom(const std::string & accountID, const std::string & roomID)
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{
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insertGameRoomPlayersStatement->executeOnce(roomID, accountID);
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@@ -392,11 +380,10 @@ void LobbyDatabase::insertAccessCookie(const std::string & accountID, const std:
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insertAccessCookieStatement->executeOnce(accountID, accessCookieUUID);
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}
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void LobbyDatabase::updateAccessCookie(const std::string & accountID, const std::string & accessCookieUUID) {}
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void LobbyDatabase::updateAccountLoginTime(const std::string & accountID) {}
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void LobbyDatabase::updateActiveAccount(const std::string & accountID, bool isActive) {}
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void LobbyDatabase::updateAccountLoginTime(const std::string & accountID)
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{
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assert(0);
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}
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std::string LobbyDatabase::getAccountDisplayName(const std::string & accountID)
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{
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@@ -410,16 +397,16 @@ std::string LobbyDatabase::getAccountDisplayName(const std::string & accountID)
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return result;
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}
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LobbyCookieStatus LobbyDatabase::getGameRoomCookieStatus(const std::string & accountID, const std::string & accessCookieUUID, std::chrono::seconds cookieLifetime)
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{
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return {};
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}
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//LobbyCookieStatus LobbyDatabase::getGameRoomCookieStatus(const std::string & accountID, const std::string & accessCookieUUID)
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//{
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// return {};
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//}
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LobbyCookieStatus LobbyDatabase::getAccountCookieStatus(const std::string & accountID, const std::string & accessCookieUUID, std::chrono::seconds cookieLifetime)
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LobbyCookieStatus LobbyDatabase::getAccountCookieStatus(const std::string & accountID, const std::string & accessCookieUUID)
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{
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bool result = false;
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isAccountCookieValidStatement->setBinds(accountID, accessCookieUUID, cookieLifetime.count());
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isAccountCookieValidStatement->setBinds(accountID, accessCookieUUID);
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if(isAccountCookieValidStatement->execute())
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isAccountCookieValidStatement->getColumns(result);
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isAccountCookieValidStatement->reset();
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@@ -429,6 +416,7 @@ LobbyCookieStatus LobbyDatabase::getAccountCookieStatus(const std::string & acco
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LobbyInviteStatus LobbyDatabase::getAccountInviteStatus(const std::string & accountID, const std::string & roomID)
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{
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assert(0);
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return {};
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}
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