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* further changes towards support for ranged spells
* added info about author & license in files
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@ -7,6 +7,16 @@
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#include <dlfcn.h>
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#endif
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/*
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* CGameInterface.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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CGlobalAI * CAIHandler::getNewAI(CCallback * cb, std::string dllname)
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{
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char temp[50];
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