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Merge pull request #3583 from Laserlicht/town_portal
town portal dialog adjustments
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commit
facdc9f993
@ -43,6 +43,7 @@
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#include "render/CAnimation.h"
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#include "render/IImage.h"
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#include "render/IRenderHandler.h"
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#include "widgets/Buttons.h"
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#include "widgets/CComponent.h"
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@ -1068,6 +1069,19 @@ void CPlayerInterface::showMapObjectSelectDialog(QueryID askID, const Component
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{
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EVENT_HANDLER_CALLED_BY_CLIENT;
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std::vector<ObjectInstanceID> tmpObjects;
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if(objects.size() && dynamic_cast<const CGTownInstance *>(cb->getObj(objects[0])))
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{
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// sorting towns (like in client)
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std::vector <const CGTownInstance*> Towns = LOCPLINT->localState->getOwnedTowns();
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for(auto town : Towns)
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for(auto item : objects)
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if(town == cb->getObj(item))
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tmpObjects.push_back(item);
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}
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else // other object list than town
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tmpObjects = objects;
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auto selectCallback = [=](int selection)
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{
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cb->sendQueryReply(selection, askID);
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@ -1082,9 +1096,9 @@ void CPlayerInterface::showMapObjectSelectDialog(QueryID askID, const Component
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const std::string localDescription = description.toString();
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std::vector<int> tempList;
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tempList.reserve(objects.size());
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tempList.reserve(tmpObjects.size());
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for(auto item : objects)
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for(auto item : tmpObjects)
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tempList.push_back(item.getNum());
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CComponent localIconC(icon);
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@ -1092,8 +1106,24 @@ void CPlayerInterface::showMapObjectSelectDialog(QueryID askID, const Component
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std::shared_ptr<CIntObject> localIcon = localIconC.image;
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localIconC.removeChild(localIcon.get(), false);
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auto wnd = std::make_shared<CObjectListWindow>(tempList, localIcon, localTitle, localDescription, selectCallback);
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std::vector<std::shared_ptr<IImage>> images;
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for(auto & obj : tmpObjects)
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{
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if(!settings["general"]["enableUiEnhancements"].Bool())
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break;
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const CGTownInstance * t = dynamic_cast<const CGTownInstance *>(cb->getObj(obj));
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if(t)
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{
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std::shared_ptr<CAnimation> a = GH.renderHandler().loadAnimation(AnimationPath::builtin("ITPA"));
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a->preload();
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images.push_back(a->getImage(t->town->clientInfo.icons[t->hasFort()][false] + 2)->scaleFast(Point(35, 23)));
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}
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}
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auto wnd = std::make_shared<CObjectListWindow>(tempList, localIcon, localTitle, localDescription, selectCallback, 0, images);
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wnd->onExit = cancelCallback;
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wnd->onPopup = [this, tmpObjects](int index) { CRClickPopup::createAndPush(cb->getObj(tmpObjects[index]), GH.getCursorPosition()); };
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wnd->onClicked = [this, tmpObjects](int index) { adventureInt->centerOnObject(cb->getObj(tmpObjects[index])); GH.windows().totalRedraw(); };
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GH.windows().pushWindow(wnd);
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}
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@ -34,6 +34,7 @@
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#include "../render/Canvas.h"
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#include "../render/IImage.h"
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#include "../render/IRenderHandler.h"
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#include "../render/CAnimation.h"
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#include "../render/ColorFilter.h"
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#include "../adventureMap/AdventureMapInterface.h"
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#include "../adventureMap/CList.h"
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@ -872,7 +873,7 @@ void CCastleBuildings::enterCastleGate()
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return;//only visiting hero can use castle gates
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}
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std::vector <int> availableTowns;
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std::vector <const CGTownInstance*> Towns = LOCPLINT->cb->getTownsInfo(true);
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std::vector <const CGTownInstance*> Towns = LOCPLINT->localState->getOwnedTowns();
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for(auto & Town : Towns)
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{
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const CGTownInstance *t = Town;
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@ -883,9 +884,22 @@ void CCastleBuildings::enterCastleGate()
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availableTowns.push_back(t->id.getNum());//add to the list
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}
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}
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std::vector<std::shared_ptr<IImage>> images;
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for(auto & t : Towns)
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{
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if(!settings["general"]["enableUiEnhancements"].Bool())
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break;
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std::shared_ptr<CAnimation> a = GH.renderHandler().loadAnimation(AnimationPath::builtin("ITPA"));
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a->preload();
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images.push_back(a->getImage(t->town->clientInfo.icons[t->hasFort()][false] + 2)->scaleFast(Point(35, 23)));
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}
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auto gateIcon = std::make_shared<CAnimImage>(town->town->clientInfo.buildingsIcons, BuildingID::CASTLE_GATE);//will be deleted by selection window
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GH.windows().createAndPushWindow<CObjectListWindow>(availableTowns, gateIcon, CGI->generaltexth->jktexts[40],
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CGI->generaltexth->jktexts[41], std::bind (&CCastleInterface::castleTeleport, LOCPLINT->castleInt, _1));
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auto wnd = std::make_shared<CObjectListWindow>(availableTowns, gateIcon, CGI->generaltexth->jktexts[40],
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CGI->generaltexth->jktexts[41], std::bind (&CCastleInterface::castleTeleport, LOCPLINT->castleInt, _1), 0, images);
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wnd->onPopup = [Towns](int index) { CRClickPopup::createAndPush(Towns[index], GH.getCursorPosition()); };
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GH.windows().pushWindow(wnd);
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}
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void CCastleBuildings::enterDwelling(int level)
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@ -39,6 +39,7 @@
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#include "../render/Canvas.h"
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#include "../render/CAnimation.h"
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#include "../render/IRenderHandler.h"
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#include "../render/IImage.h"
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#include "../../CCallback.h"
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@ -1674,11 +1675,13 @@ CThievesGuildWindow::CThievesGuildWindow(const CGObjectInstance * _owner):
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}
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CObjectListWindow::CItem::CItem(CObjectListWindow * _parent, size_t _id, std::string _text)
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: CIntObject(LCLICK | DOUBLECLICK),
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: CIntObject(LCLICK | DOUBLECLICK | RCLICK_POPUP),
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parent(_parent),
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index(_id)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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if(parent->images.size() > index)
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icon = std::make_shared<CPicture>(parent->images[index], Point(1, 1));
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border = std::make_shared<CPicture>(ImagePath::builtin("TPGATES"));
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pos = border->pos;
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@ -1701,6 +1704,9 @@ void CObjectListWindow::CItem::select(bool on)
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void CObjectListWindow::CItem::clickPressed(const Point & cursorPosition)
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{
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parent->changeSelection(index);
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if(parent->onClicked)
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parent->onClicked(index);
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}
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void CObjectListWindow::CItem::clickDouble(const Point & cursorPosition)
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@ -1708,10 +1714,17 @@ void CObjectListWindow::CItem::clickDouble(const Point & cursorPosition)
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parent->elementSelected();
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}
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CObjectListWindow::CObjectListWindow(const std::vector<int> & _items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection)
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void CObjectListWindow::CItem::showPopupWindow(const Point & cursorPosition)
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{
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if(parent->onPopup)
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parent->onPopup(index);
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}
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CObjectListWindow::CObjectListWindow(const std::vector<int> & _items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection, std::vector<std::shared_ptr<IImage>> images)
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: CWindowObject(PLAYER_COLORED, ImagePath::builtin("TPGATE")),
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onSelect(Callback),
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selected(initialSelection)
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selected(initialSelection),
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images(images)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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items.reserve(_items.size());
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@ -1724,10 +1737,11 @@ CObjectListWindow::CObjectListWindow(const std::vector<int> & _items, std::share
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init(titleWidget_, _title, _descr);
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}
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CObjectListWindow::CObjectListWindow(const std::vector<std::string> & _items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection)
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CObjectListWindow::CObjectListWindow(const std::vector<std::string> & _items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection, std::vector<std::shared_ptr<IImage>> images)
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: CWindowObject(PLAYER_COLORED, ImagePath::builtin("TPGATE")),
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onSelect(Callback),
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selected(initialSelection)
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selected(initialSelection),
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images(images)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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items.reserve(_items.size());
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@ -1805,7 +1819,7 @@ void CObjectListWindow::changeSelection(size_t which)
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selected = which;
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}
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void CObjectListWindow::keyPressed (EShortcut key)
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void CObjectListWindow::keyPressed(EShortcut key)
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{
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int sel = static_cast<int>(selected);
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@ -38,6 +38,7 @@ class CGarrisonSlot;
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class CHeroArea;
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class CAnimImage;
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class CFilledTexture;
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class IImage;
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enum class EUserEvent;
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@ -157,6 +158,7 @@ class CObjectListWindow : public CWindowObject
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CObjectListWindow * parent;
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std::shared_ptr<CLabel> text;
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std::shared_ptr<CPicture> border;
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std::shared_ptr<CPicture> icon;
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public:
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const size_t index;
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CItem(CObjectListWindow * parent, size_t id, std::string text);
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@ -164,12 +166,14 @@ class CObjectListWindow : public CWindowObject
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void select(bool on);
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void clickPressed(const Point & cursorPosition) override;
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void clickDouble(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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};
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std::function<void(int)> onSelect;//called when OK button is pressed, returns id of selected item.
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std::shared_ptr<CIntObject> titleWidget;
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std::shared_ptr<CLabel> title;
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std::shared_ptr<CLabel> descr;
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std::vector<std::shared_ptr<IImage>> images;
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std::shared_ptr<CListBox> list;
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std::shared_ptr<CButton> ok;
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@ -183,12 +187,14 @@ public:
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size_t selected;//index of currently selected item
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std::function<void()> onExit;//optional exit callback
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std::function<void(int)> onPopup;//optional popup callback
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std::function<void(int)> onClicked;//optional if clicked on item callback
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/// Callback will be called when OK button is pressed, returns id of selected item. initState = initially selected item
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/// Image can be nullptr
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///item names will be taken from map objects
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CObjectListWindow(const std::vector<int> &_items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection = 0);
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CObjectListWindow(const std::vector<std::string> &_items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection = 0);
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CObjectListWindow(const std::vector<int> &_items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection = 0, std::vector<std::shared_ptr<IImage>> images = {});
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CObjectListWindow(const std::vector<std::string> &_items, std::shared_ptr<CIntObject> titleWidget_, std::string _title, std::string _descr, std::function<void(int)> Callback, size_t initialSelection = 0, std::vector<std::shared_ptr<IImage>> images = {});
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std::shared_ptr<CIntObject> genItem(size_t index);
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void elementSelected();//call callback and close this window
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