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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-21 21:17:49 +02:00

Fixed delayed updates in timer editing, limited to 24 hours at most

This commit is contained in:
Ivan Savenko 2024-01-13 22:31:26 +02:00
parent 8303ce5d13
commit fc163898d9

View File

@ -22,6 +22,14 @@
#include "../../lib/MetaString.h"
#include "../../lib/CGeneralTextHandler.h"
static std::string timeToString(int time)
{
std::stringstream ss;
ss << time / 1000 / 60 << ":" << std::setw(2) << std::setfill('0') << time / 1000 % 60;
return ss.str();
};
std::vector<TurnTimerInfo> OptionsTabBase::getTimerPresets() const
{
std::vector<TurnTimerInfo> result;
@ -141,43 +149,51 @@ OptionsTabBase::OptionsTabBase(const JsonPath & configPath)
else if(l.empty())
return sec;
return std::stoi(l) * 60 + std::stoi(r);
return std::min(24*60, std::stoi(l)) * 60 + std::stoi(r);
};
addCallback("parseAndSetTimer_base", [parseTimerString](const std::string & str){
addCallback("parseAndSetTimer_base", [this, parseTimerString](const std::string & str){
int time = parseTimerString(str) * 1000;
if(time >= 0)
{
TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
tinfo.baseTimer = time;
CSH->setTurnTimerInfo(tinfo);
if(auto ww = widget<CTextInput>("chessFieldBase"))
ww->setText(timeToString(time), false);
}
});
addCallback("parseAndSetTimer_turn", [parseTimerString](const std::string & str){
addCallback("parseAndSetTimer_turn", [this, parseTimerString](const std::string & str){
int time = parseTimerString(str) * 1000;
if(time >= 0)
{
TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
tinfo.turnTimer = time;
CSH->setTurnTimerInfo(tinfo);
if(auto ww = widget<CTextInput>("chessFieldTurn"))
ww->setText(timeToString(time), false);
}
});
addCallback("parseAndSetTimer_battle", [parseTimerString](const std::string & str){
addCallback("parseAndSetTimer_battle", [this, parseTimerString](const std::string & str){
int time = parseTimerString(str) * 1000;
if(time >= 0)
{
TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
tinfo.battleTimer = time;
CSH->setTurnTimerInfo(tinfo);
if(auto ww = widget<CTextInput>("chessFieldBattle"))
ww->setText(timeToString(time), false);
}
});
addCallback("parseAndSetTimer_unit", [parseTimerString](const std::string & str){
addCallback("parseAndSetTimer_unit", [this, parseTimerString](const std::string & str){
int time = parseTimerString(str) * 1000;
if(time >= 0)
{
TurnTimerInfo tinfo = SEL->getStartInfo()->turnTimerInfo;
tinfo.unitTimer = time;
CSH->setTurnTimerInfo(tinfo);
if(auto ww = widget<CTextInput>("chessFieldUnit"))
ww->setText(timeToString(time), false);
}
});
@ -359,14 +375,6 @@ void OptionsTabBase::recreate()
}
}
//chess timer
auto timeToString = [](int time) -> std::string
{
std::stringstream ss;
ss << time / 1000 / 60 << ":" << std::setw(2) << std::setfill('0') << time / 1000 % 60;
return ss.str();
};
if(auto ww = widget<CTextInput>("chessFieldBase"))
ww->setText(timeToString(turnTimerRemote.baseTimer), false);
if(auto ww = widget<CTextInput>("chessFieldTurn"))