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Merge pull request #4964 from vcmi/connections_rework

Connections rework
This commit is contained in:
Ivan Savenko 2024-12-02 13:21:32 +02:00 committed by GitHub
commit fcb4dfa985
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GPG Key ID: B5690EEEBB952194
3 changed files with 29 additions and 9 deletions

View File

@ -421,6 +421,7 @@ void ZoneOptions::serializeJson(JsonSerializeFormat & handler)
}
ZoneConnection::ZoneConnection():
id(-1),
zoneA(-1),
zoneB(-1),
guardStrength(0),
@ -430,6 +431,16 @@ ZoneConnection::ZoneConnection():
}
int ZoneConnection::getId() const
{
return id;
}
void ZoneConnection::setId(int id)
{
this->id = id;
}
TRmgTemplateZoneId ZoneConnection::getZoneA() const
{
return zoneA;
@ -473,7 +484,7 @@ rmg::ERoadOption ZoneConnection::getRoadOption() const
bool operator==(const ZoneConnection & l, const ZoneConnection & r)
{
return l.zoneA == r.zoneA && l.zoneB == r.zoneB && l.guardStrength == r.guardStrength;
return l.id == r.id;
}
void ZoneConnection::serializeJson(JsonSerializeFormat & handler)
@ -592,7 +603,7 @@ const CRmgTemplate::Zones & CRmgTemplate::getZones() const
const std::vector<ZoneConnection> & CRmgTemplate::getConnectedZoneIds() const
{
return connectedZoneIds;
return connections;
}
void CRmgTemplate::validate() const
@ -721,7 +732,14 @@ void CRmgTemplate::serializeJson(JsonSerializeFormat & handler)
{
auto connectionsData = handler.enterArray("connections");
connectionsData.serializeStruct(connectedZoneIds);
connectionsData.serializeStruct(connections);
if(!handler.saving)
{
for(size_t i = 0; i < connections.size(); ++i)
{
connections[i].setId(i);
}
}
}
{
@ -843,7 +861,7 @@ void CRmgTemplate::afterLoad()
}
}
for(const auto & connection : connectedZoneIds)
for(const auto & connection : connections)
{
auto id1 = connection.getZoneA();
auto id2 = connection.getZoneB();

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@ -97,6 +97,8 @@ public:
ZoneConnection();
int getId() const;
void setId(int id);
TRmgTemplateZoneId getZoneA() const;
TRmgTemplateZoneId getZoneB() const;
TRmgTemplateZoneId getOtherZoneId(TRmgTemplateZoneId id) const;
@ -108,6 +110,7 @@ public:
friend bool operator==(const ZoneConnection &, const ZoneConnection &);
private:
int id;
TRmgTemplateZoneId zoneA;
TRmgTemplateZoneId zoneB;
int guardStrength;
@ -294,7 +297,7 @@ private:
CPlayerCountRange players;
CPlayerCountRange humanPlayers;
Zones zones;
std::vector<rmg::ZoneConnection> connectedZoneIds;
std::vector<rmg::ZoneConnection> connections;
std::set<EWaterContent::EWaterContent> allowedWaterContent;
std::unique_ptr<JsonNode> mapSettings;

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@ -143,7 +143,7 @@ void ConnectionsPlacer::forcePortalConnection(const rmg::ZoneConnection & connec
void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & connection)
{
bool success = false;
auto otherZoneId = (connection.getZoneA() == zone.getId() ? connection.getZoneB() : connection.getZoneA());
auto otherZoneId = connection.getOtherZoneId(zone.getId());
auto & otherZone = map.getZones().at(otherZoneId);
bool createRoad = shouldGenerateRoad(connection);
@ -327,10 +327,9 @@ void ConnectionsPlacer::selfSideDirectConnection(const rmg::ZoneConnection & con
assert(otherZone->getModificator<RoadPlacer>());
otherZone->getModificator<RoadPlacer>()->addRoadNode(roadNode);
assert(otherZone->getModificator<ConnectionsPlacer>());
otherZone->getModificator<ConnectionsPlacer>()->otherSideConnection(connection);
}
assert(otherZone->getModificator<ConnectionsPlacer>());
otherZone->getModificator<ConnectionsPlacer>()->otherSideConnection(connection);
success = true;
}