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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-27 21:49:10 +02:00

suggested changes

This commit is contained in:
SoundSSGood 2023-07-03 19:15:40 +03:00
parent 11a109f3af
commit fd9c7352a0
13 changed files with 103 additions and 42 deletions

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@ -236,11 +236,11 @@ void CHeroArtPlace::addCombinedArtInfo(std::map<const CArtifact*, int> & arts)
text += "{" + combinedArt.first->getNameTranslated() + "}";
if(arts.size() == 1)
{
for(const auto part : *combinedArt.first->constituents)
for(const auto part : combinedArt.first->getConstituents())
artList += "\n" + part->getNameTranslated();
}
text += " (" + boost::str(boost::format("%d") % combinedArt.second) + " / " +
boost::str(boost::format("%d") % combinedArt.first->constituents->size()) + ")" + artList;
boost::str(boost::format("%d") % combinedArt.first->getConstituents().size()) + ")" + artList;
}
}
@ -292,7 +292,7 @@ bool ArtifactUtilsClient::askToDisassemble(const CGHeroInstance * hero, const Ar
if(art->isCombined())
{
if(ArtifactUtils::isSlotBackpack(slot) && !ArtifactUtils::isBackpackFreeSlots(hero, art->artType->constituents->size() - 1))
if(ArtifactUtils::isSlotBackpack(slot) && !ArtifactUtils::isBackpackFreeSlots(hero, art->artType->getConstituents().size() - 1))
return false;
LOCPLINT->showArtifactAssemblyDialog(

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@ -98,7 +98,7 @@ void CArtifactsOfHeroAltar::deleteFromVisible(const CArtifactInstance * artInst)
}
else
{
for(const auto & part : artInst->partsInfo)
for(const auto & part : artInst->getPartsInfo())
{
if(part.slot != ArtifactPosition::PRE_FIRST)
getArtPlace(part.slot)->setArtifact(nullptr);

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@ -261,10 +261,10 @@ void CArtifactsOfHeroBase::setSlotData(ArtPlacePtr artPlace, const ArtifactPosit
{
// If the artifact is part of at least one combined artifact, add additional information
std::map<const CArtifact*, int> arts;
for(const auto combinedArt : slotInfo->artifact->artType->partOf)
for(const auto combinedArt : slotInfo->artifact->artType->getPartOf())
{
arts.insert(std::pair(combinedArt, 0));
for(const auto part : *combinedArt->constituents)
for(const auto part : combinedArt->getConstituents())
if(artSet.hasArt(part->getId(), true))
arts.at(combinedArt)++;
}

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@ -123,12 +123,12 @@ DLL_LINKAGE std::vector<const CArtifact*> ArtifactUtils::assemblyPossibilities(
if(art->isCombined())
return arts;
for(const auto artifact : art->partOf)
for(const auto artifact : art->getPartOf())
{
assert(artifact->constituents);
bool possible = true;
for(const auto constituent : *artifact->constituents) //check if all constituents are available
for(const auto constituent : artifact->getConstituents()) //check if all constituents are available
{
if(equipped)
{
@ -172,8 +172,8 @@ DLL_LINKAGE CArtifactInstance * ArtifactUtils::createNewArtifactInstance(CArtifa
if(art->isCombined())
{
assert(art->constituents);
for(const auto & part : *art->constituents)
artInst->addArtInstAsPart(ArtifactUtils::createNewArtifactInstance(part), ArtifactPosition::PRE_FIRST);
for(const auto & part : art->getConstituents())
artInst->addPart(ArtifactUtils::createNewArtifactInstance(part), ArtifactPosition::PRE_FIRST);
}
if(art->isGrowing())
{
@ -211,7 +211,7 @@ DLL_LINKAGE CArtifactInstance * ArtifactUtils::createArtifact(CMap * map, const
map->addNewArtifactInstance(art);
if(art->artType && art->isCombined())
{
for(auto & part : art->partsInfo)
for(auto & part : art->getPartsInfo())
{
map->addNewArtifactInstance(part.art);
}

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@ -48,7 +48,27 @@ VCMI_LIB_NAMESPACE_BEGIN
bool CCombinedArtifact::isCombined() const
{
return !(constituents == nullptr);
return !(constituents.empty());
}
std::vector<CArtifact*> & CCombinedArtifact::getConstituents()
{
return constituents;
}
const std::vector<CArtifact*> & CCombinedArtifact::getConstituents() const
{
return constituents;
}
std::vector<CArtifact*> & CCombinedArtifact::getPartOf()
{
return partOf;
}
const std::vector<CArtifact*> & CCombinedArtifact::getPartOf() const
{
return partOf;
}
bool CScrollArtifact::isScroll() const
@ -61,6 +81,26 @@ bool CGrowingArtifact::isGrowing() const
return !bonusesPerLevel.empty() || !thresholdBonuses.empty();
}
std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel()
{
return bonusesPerLevel;
}
const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getBonusesPerLevel() const
{
return bonusesPerLevel;
}
std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses()
{
return thresholdBonuses;
}
const std::vector <std::pair<ui16, Bonus>> & CGrowingArtifact::getThresholdBonuses() const
{
return thresholdBonuses;
}
int32_t CArtifact::getIndex() const
{
return id.toEnum();
@ -180,7 +220,7 @@ bool CArtifact::canBePutAt(const CArtifactSet * artSet, ArtifactPosition slot, b
if(assumeDestRemoved)
fittingSet.removeArtifact(slot);
assert(constituents);
for(const auto art : *constituents)
for(const auto art : constituents)
{
auto possibleSlot = ArtifactUtils::getArtAnyPosition(&fittingSet, art->getId());
if(ArtifactUtils::isSlotEquipment(possibleSlot))
@ -557,14 +597,13 @@ void CArtHandler::loadComponents(CArtifact * art, const JsonNode & node)
{
if (!node["components"].isNull())
{
art->constituents = std::make_unique<std::vector<CArtifact *>>();
for(const auto & component : node["components"].Vector())
{
VLC->modh->identifiers.requestIdentifier("artifact", component, [=](si32 id)
{
// when this code is called both combinational art as well as component are loaded
// so it is safe to access any of them
art->constituents->push_back(objects[id]);
art->constituents.push_back(objects[id]);
objects[id]->partOf.push_back(art);
});
}
@ -655,7 +694,7 @@ bool CArtHandler::legalArtifact(const ArtifactID & id)
auto art = objects[id];
//assert ( (!art->constituents) || art->constituents->size() ); //artifacts is not combined or has some components
if(art->constituents)
if(art->isCombined())
return false; //no combo artifacts spawning
if(art->aClass < CArtifact::ART_TREASURE || art->aClass > CArtifact::ART_RELIC)
@ -894,7 +933,7 @@ void CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
if(art->artType->isCombined() && ArtifactUtils::isSlotEquipment(slot))
{
const CArtifactInstance * mainPart = nullptr;
for(const auto & part : art->partsInfo)
for(const auto & part : art->getPartsInfo())
if(vstd::contains(part.art->artType->possibleSlots.at(bearerType()), slot)
&& (part.slot == ArtifactPosition::PRE_FIRST))
{
@ -902,7 +941,7 @@ void CArtifactSet::putArtifact(ArtifactPosition slot, CArtifactInstance * art)
break;
}
for(auto & part : art->partsInfo)
for(auto & part : art->getPartsInfo())
{
if(part.art != mainPart)
{
@ -923,7 +962,7 @@ void CArtifactSet::removeArtifact(ArtifactPosition slot)
{
if(art->isCombined())
{
for(auto & part : art->partsInfo)
for(auto & part : art->getPartsInfo())
{
if(getArt(part.slot, false))
eraseArtSlot(part.slot);
@ -940,7 +979,7 @@ std::pair<const CArtifactInstance *, const CArtifactInstance *> CArtifactSet::se
auto art = slot.artifact;
if(art->isCombined())
{
for(auto& ci : art->partsInfo)
for(auto & ci : art->getPartsInfo())
{
if(ci.art->getTypeId() == aid)
{

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@ -46,11 +46,15 @@ class DLL_LINKAGE CCombinedArtifact
{
protected:
CCombinedArtifact() = default;
public:
std::unique_ptr<std::vector<CArtifact*>> constituents; // Artifacts IDs a combined artifact consists of, or nullptr.
std::vector<CArtifact*> partOf; // Reverse map of constituents - combined arts that include this art
std::vector<CArtifact*> constituents; // Artifacts IDs a combined artifact consists of, or nullptr.
std::vector<CArtifact*> partOf; // Reverse map of constituents - combined arts that include this art
public:
bool isCombined() const;
std::vector<CArtifact*> & getConstituents();
const std::vector<CArtifact*> & getConstituents() const;
std::vector<CArtifact*> & getPartOf();
const std::vector<CArtifact*> & getPartOf() const;
template <typename Handler> void serialize(Handler & h, const int version)
{
@ -71,12 +75,17 @@ class DLL_LINKAGE CGrowingArtifact
{
protected:
CGrowingArtifact() = default;
public:
std::vector <std::pair<ui16, Bonus>> bonusesPerLevel; // Bonus given each n levels
std::vector <std::pair<ui16, Bonus>> thresholdBonuses; // After certain level they will be added once
public:
bool isGrowing() const;
std::vector <std::pair<ui16, Bonus>> & getBonusesPerLevel();
const std::vector <std::pair<ui16, Bonus>> & getBonusesPerLevel() const;
std::vector <std::pair<ui16, Bonus>> & getThresholdBonuses();
const std::vector <std::pair<ui16, Bonus>> & getThresholdBonuses() const;
template <typename Handler> void serialize(Handler & h, const int version)
{
h & bonusesPerLevel;

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@ -17,7 +17,7 @@
VCMI_LIB_NAMESPACE_BEGIN
void CCombinedArtifactInstance::addArtInstAsPart(CArtifactInstance * art, const ArtifactPosition & slot)
void CCombinedArtifactInstance::addPart(CArtifactInstance * art, const ArtifactPosition & slot)
{
auto artInst = static_cast<CArtifactInstance*>(this);
assert(vstd::contains_if(*artInst->artType->constituents,
@ -44,6 +44,16 @@ bool CCombinedArtifactInstance::isPart(const CArtifactInstance * supposedPart) c
return false;
}
std::vector<CCombinedArtifactInstance::PartInfo> & CCombinedArtifactInstance::getPartsInfo()
{
return partsInfo;
}
const std::vector<CCombinedArtifactInstance::PartInfo> & CCombinedArtifactInstance::getPartsInfo() const
{
return partsInfo;
}
SpellID CScrollArtifactInstance::getScrollSpellID() const
{
auto artInst = static_cast<const CArtifactInstance*>(this);
@ -69,7 +79,7 @@ void CGrowingArtifactInstance::growingUp()
bonus->duration = BonusDuration::COMMANDER_KILLED;
artInst->accumulateBonus(bonus);
for(const auto & bonus : artInst->artType->bonusesPerLevel)
for(const auto & bonus : artInst->artType->getBonusesPerLevel())
{
// Every n levels
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) % bonus.first == 0)
@ -77,7 +87,7 @@ void CGrowingArtifactInstance::growingUp()
artInst->accumulateBonus(std::make_shared<Bonus>(bonus.second));
}
}
for(const auto & bonus : artInst->artType->thresholdBonuses)
for(const auto & bonus : artInst->artType->getThresholdBonuses())
{
// At n level
if(artInst->valOfBonuses(BonusType::LEVEL_COUNTER) == bonus.first)

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@ -33,15 +33,18 @@ public:
PartInfo(CArtifactInstance * art = nullptr, const ArtifactPosition & slot = ArtifactPosition::PRE_FIRST)
: art(art), slot(slot) {};
};
std::vector<PartInfo> partsInfo;
void addArtInstAsPart(CArtifactInstance * art, const ArtifactPosition & slot);
void addPart(CArtifactInstance * art, const ArtifactPosition & slot);
// Checks if supposed part inst is part of this combined art inst
bool isPart(const CArtifactInstance * supposedPart) const;
std::vector<PartInfo> & getPartsInfo();
const std::vector<PartInfo> & getPartsInfo() const;
template <typename Handler> void serialize(Handler & h, const int version)
{
h & partsInfo;
}
protected:
std::vector<PartInfo> partsInfo;
};
class DLL_LINKAGE CScrollArtifactInstance

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@ -1530,9 +1530,9 @@ void NewArtifact::applyGs(CGameState *gs)
art->setType(art->artType);
if(art->isCombined())
{
assert(art->artType->constituents);
for(const auto & part : *art->artType->constituents)
art->addArtInstAsPart(ArtifactUtils::createNewArtifactInstance(part), ArtifactPosition::PRE_FIRST);
assert(art->artType->getConstituents());
for(const auto & part : art->artType->getConstituents())
art->addPart(ArtifactUtils::createNewArtifactInstance(part), ArtifactPosition::PRE_FIRST);
}
gs->map->addNewArtifactInstance(art);
}
@ -1938,7 +1938,7 @@ void AssembledArtifact::applyGs(CGameState *gs)
auto * combinedArt = new CArtifactInstance(builtArt);
gs->map->addNewArtifactInstance(combinedArt);
// Retrieve all constituents
for(const CArtifact * constituent : *builtArt->constituents)
for(const CArtifact * constituent : builtArt->getConstituents())
{
ArtifactPosition pos = combineEquipped ? artSet->getArtPos(constituent->getId(), true, false) :
artSet->getArtBackpackPos(constituent->getId());
@ -1960,7 +1960,7 @@ void AssembledArtifact::applyGs(CGameState *gs)
al.slot = std::min(al.slot, pos);
pos = ArtifactPosition::PRE_FIRST;
}
combinedArt->addArtInstAsPart(constituentInstance, pos);
combinedArt->addPart(constituentInstance, pos);
}
//put new combined artifacts
@ -1972,7 +1972,7 @@ void DisassembledArtifact::applyGs(CGameState *gs)
auto * disassembled = al.getArt();
assert(disassembled);
auto parts = disassembled->partsInfo;
auto parts = disassembled->getPartsInfo();
disassembled->removeFrom(al);
for(auto & part : parts)
{

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@ -153,7 +153,7 @@ bool CQuest::checkQuest(const CGHeroInstance * h) const
if(h->getArtPosCount(elem.first, false, true, true) < elem.second)
return false;
if(!h->hasArt(elem.first))
reqSlots += h->getAssemblyByConstituent(elem.first)->partsInfo.size() - 2;
reqSlots += h->getAssemblyByConstituent(elem.first)->getPartsInfo().size() - 2;
}
if(ArtifactUtils::isBackpackFreeSlots(h, reqSlots))
return true;
@ -804,7 +804,7 @@ void CGSeerHut::finishQuest(const CGHeroInstance * h, ui32 accept) const
{
const auto * assembly = h->getAssemblyByConstituent(elem);
assert(assembly);
auto parts = assembly->partsInfo;
auto parts = assembly->getPartsInfo();
// Remove the assembly
cb->removeArtifact(ArtifactLocation(h, h->getArtPos(assembly)));

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@ -746,7 +746,7 @@ void CMapLoaderH3M::readAllowedArtifacts()
if(!features.levelSOD)
{
for(CArtifact * artifact : VLC->arth->objects)
if(artifact->constituents)
if(artifact->isCombined())
map->allowedArtifact[artifact->getId()] = false;
}

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@ -118,7 +118,7 @@ void CMapGenerator::initQuestArtsRemaining()
for (auto art : VLC->arth->objects)
{
//Don't use parts of combined artifacts
if (art->aClass == CArtifact::ART_TREASURE && VLC->arth->legalArtifact(art->getId()) && art->partOf.empty())
if (art->aClass == CArtifact::ART_TREASURE && VLC->arth->legalArtifact(art->getId()) && art->getPartOf().empty())
questArtifacts.push_back(art->getId());
}
}

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@ -4084,7 +4084,7 @@ bool CGameHandler::assembleArtifacts (ObjectInstanceID heroID, ArtifactPosition
if(assemble)
{
CArtifact * combinedArt = VLC->arth->objects[assembleTo];
if(!combinedArt->constituents)
if(!combinedArt->isCombined())
COMPLAIN_RET("assembleArtifacts: Artifact being attempted to assemble is not a combined artifacts!");
if (!vstd::contains(ArtifactUtils::assemblyPossibilities(hero, destArtifact->getTypeId(),
ArtifactUtils::isSlotEquipment(artifactSlot)), combinedArt))
@ -4107,7 +4107,7 @@ bool CGameHandler::assembleArtifacts (ObjectInstanceID heroID, ArtifactPosition
COMPLAIN_RET("assembleArtifacts: Artifact being attempted to disassemble is not a combined artifact!");
if(ArtifactUtils::isSlotBackpack(artifactSlot)
&& !ArtifactUtils::isBackpackFreeSlots(hero, destArtifact->artType->constituents->size() - 1))
&& !ArtifactUtils::isBackpackFreeSlots(hero, destArtifact->artType->getConstituents().size() - 1))
COMPLAIN_RET("assembleArtifacts: Artifact being attempted to disassemble but backpack is full!");
DisassembledArtifact da;