mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
make app launch
although it crashes on start because of boost.filesystem
This commit is contained in:
parent
c4233ad706
commit
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59
Info.plist
Normal file
59
Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>BuildMachineOSBuild</key>
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<string>19H524</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>vcmiclient</string>
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<key>CFBundleIdentifier</key>
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<string>eu.vcmi.client</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>VCMI</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>CFBundleVersion</key>
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<string>1</string>
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<key>DTCompiler</key>
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<string>com.apple.compilers.llvm.clang.1_0</string>
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<key>DTPlatformBuild</key>
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<string>17H22</string>
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<key>DTPlatformName</key>
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<string>iphoneos</string>
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<key>DTPlatformVersion</key>
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<string>13.7</string>
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<key>DTSDKBuild</key>
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<string>17H22</string>
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<key>DTSDKName</key>
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<string>iphoneos13.7</string>
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<key>DTXcode</key>
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<string>1170</string>
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<key>DTXcodeBuild</key>
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<string>11E801a</string>
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<key>MinimumOSVersion</key>
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<string>9.0</string>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>UIFileSharingEnabled</key>
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<true/>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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</dict>
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</plist>
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@ -154,7 +154,7 @@ endif()
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if(WIN32)
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if(WIN32)
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set(client_ICON "VCMI_client.rc")
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set(client_ICON "VCMI_client.rc")
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elseif(APPLE_IOS)
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elseif(APPLE_IOS)
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set(client_SRCS ${client_SRCS} main_ios.m)
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set(client_SRCS ${client_SRCS} SDL_uikit_main.c)
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endif()
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endif()
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if(ENABLE_DEBUG_CONSOLE)
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if(ENABLE_DEBUG_CONSOLE)
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@ -177,7 +177,7 @@ if(WIN32)
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target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
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target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
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elseif(APPLE_IOS)
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elseif(APPLE_IOS)
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target_link_libraries(vcmiclient PRIVATE
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target_link_libraries(vcmiclient PRIVATE
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"-framework QuartzCore -framework CoreGraphics -framework CoreServices -framework ImageIO" # SDL2_image
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"-framework Foundation -framework UIKit -framework QuartzCore -framework CoreGraphics -framework CoreServices -framework ImageIO" # SDL2_image
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)
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)
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endif()
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endif()
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19
client/SDL_uikit_main.c
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19
client/SDL_uikit_main.c
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/*
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SDL_uikit_main.c, placed in the public domain by Sam Lantinga 3/18/2019
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*/
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// #include "../../SDL_internal.h"
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/* Include the SDL main definition header */
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#include "SDL_main.h"
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#ifdef main
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#undef main
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#endif
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int
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main(int argc, char *argv[])
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{
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return SDL_UIKitRunApp(argc, argv, SDL_main);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@ -1,9 +0,0 @@
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@import UIKit;
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int main (int argc, char *argv[])
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{
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@autoreleasepool
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{
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return UIApplicationMain(argc, argv, nil, nil);
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}
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}
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27
package_ios.sh
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27
package_ios.sh
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#!/usr/bin/env bash
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pushd bin/Debug
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mkdir -p vcmiclient.app/Frameworks
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cp *.dylib AI/*.dylib vcmiclient.app
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badInstallNamePrefix=$(pwd)
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cd vcmiclient.app
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sdl2Path=~/dev/ios/vcmi-ios-deps/SDL2-lib/lib
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cp "$sdl2Path/libSDL2.dylib" .
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install_name_tool -rpath "$sdl2Path" '@executable_path/Frameworks' vcmiclient
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for b in vcmiclient *.dylib; do
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for l in minizip vcmi; do
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libName="lib${l}.dylib"
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install_name_tool -change "$badInstallNamePrefix/$libName" "@rpath/$libName" "$b"
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done
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if [ "$b" != vcmiclient ]; then
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install_name_tool -id "@rpath/$b" "$b"
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fi
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done
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mv -f *.dylib Frameworks
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popd
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cp -f ../vcmi/Info.plist "$badInstallNamePrefix/vcmiclient.app"
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cp -R bin/Debug-iphoneos/* "$badInstallNamePrefix/vcmiclient.app"
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