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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

make app launch

although it crashes on start because of boost.filesystem
This commit is contained in:
Andrey Filipenkov 2021-03-02 15:39:44 +03:00
parent c4233ad706
commit fe86ac97b6
5 changed files with 107 additions and 11 deletions

59
Info.plist Normal file
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@ -0,0 +1,59 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>19H524</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>vcmiclient</string>
<key>CFBundleIdentifier</key>
<string>eu.vcmi.client</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>VCMI</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneOS</string>
</array>
<key>CFBundleVersion</key>
<string>1</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>17H22</string>
<key>DTPlatformName</key>
<string>iphoneos</string>
<key>DTPlatformVersion</key>
<string>13.7</string>
<key>DTSDKBuild</key>
<string>17H22</string>
<key>DTSDKName</key>
<string>iphoneos13.7</string>
<key>DTXcode</key>
<string>1170</string>
<key>DTXcodeBuild</key>
<string>11E801a</string>
<key>MinimumOSVersion</key>
<string>9.0</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UIFileSharingEnabled</key>
<true/>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
</dict>
</plist>

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@ -154,7 +154,7 @@ endif()
if(WIN32)
set(client_ICON "VCMI_client.rc")
elseif(APPLE_IOS)
set(client_SRCS ${client_SRCS} main_ios.m)
set(client_SRCS ${client_SRCS} SDL_uikit_main.c)
endif()
if(ENABLE_DEBUG_CONSOLE)
@ -177,7 +177,7 @@ if(WIN32)
target_compile_definitions(vcmiclient PRIVATE WINDOWS_IGNORE_PACKING_MISMATCH)
elseif(APPLE_IOS)
target_link_libraries(vcmiclient PRIVATE
"-framework QuartzCore -framework CoreGraphics -framework CoreServices -framework ImageIO" # SDL2_image
"-framework Foundation -framework UIKit -framework QuartzCore -framework CoreGraphics -framework CoreServices -framework ImageIO" # SDL2_image
)
endif()

19
client/SDL_uikit_main.c Normal file
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@ -0,0 +1,19 @@
/*
SDL_uikit_main.c, placed in the public domain by Sam Lantinga 3/18/2019
*/
// #include "../../SDL_internal.h"
/* Include the SDL main definition header */
#include "SDL_main.h"
#ifdef main
#undef main
#endif
int
main(int argc, char *argv[])
{
return SDL_UIKitRunApp(argc, argv, SDL_main);
}
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,9 +0,0 @@
@import UIKit;
int main (int argc, char *argv[])
{
@autoreleasepool
{
return UIApplicationMain(argc, argv, nil, nil);
}
}

27
package_ios.sh Executable file
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@ -0,0 +1,27 @@
#!/usr/bin/env bash
pushd bin/Debug
mkdir -p vcmiclient.app/Frameworks
cp *.dylib AI/*.dylib vcmiclient.app
badInstallNamePrefix=$(pwd)
cd vcmiclient.app
sdl2Path=~/dev/ios/vcmi-ios-deps/SDL2-lib/lib
cp "$sdl2Path/libSDL2.dylib" .
install_name_tool -rpath "$sdl2Path" '@executable_path/Frameworks' vcmiclient
for b in vcmiclient *.dylib; do
for l in minizip vcmi; do
libName="lib${l}.dylib"
install_name_tool -change "$badInstallNamePrefix/$libName" "@rpath/$libName" "$b"
done
if [ "$b" != vcmiclient ]; then
install_name_tool -id "@rpath/$b" "$b"
fi
done
mv -f *.dylib Frameworks
popd
cp -f ../vcmi/Info.plist "$badInstallNamePrefix/vcmiclient.app"
cp -R bin/Debug-iphoneos/* "$badInstallNamePrefix/vcmiclient.app"