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https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
fix reset
This commit is contained in:
@@ -264,6 +264,7 @@
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"vcmi.shortcuts.editButton.help" : "Edit key binding",
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"vcmi.shortcuts.input" : "Change key binding for {%s}.\n\nPlease enter a key or key kombination.",
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"vcmi.shortcuts.inputSet" : "Key binding for {%s} will be changed to {%s}.\n\nAppend to existing bindings? Otherwise it will be replaced.",
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"vcmi.shortcuts.popup" : "For %s the following keys are configured:\n\n",
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"vcmi.shortcuts.reset" : "Reset",
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"vcmi.shortcuts.reset.help" : "{Reset}\n\nResets key bindings to default",
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"vcmi.shortcuts.resetConfirm" : "Do you want to reset all key bindings to default?",
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@@ -264,6 +264,7 @@
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"vcmi.shortcuts.editButton.help" : "Tastenbelegung bearbeiten",
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"vcmi.shortcuts.input" : "Tastenbelegung für {%s} ändern.\n\nBitte eine Taste oder Tastenkombination eingeben.",
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"vcmi.shortcuts.inputSet" : "Tastenbelegung für {%s} wird zu {%s}. geändert\n\nZu den existierenten hinzufügen? Ansonsten wird ersetzt.",
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"vcmi.shortcuts.popup" : "Für %s sind die folgenden Tastenbelegung konfiguriert:\n\n",
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"vcmi.shortcuts.reset" : "Zurücks.",
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"vcmi.shortcuts.reset.help" : "{Zurücksetzen}\n\nSetzt Tastenbelegungen auf Standardeinstellungen zurück",
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"vcmi.shortcuts.resetConfirm" : "Alle Tastenkürzel auf Standardeinstellungen zurücksetzen?",
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@@ -56,7 +56,7 @@ ShortcutsWindow::ShortcutsWindow()
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slider->setPanningStep(LINE_HEIGHT);
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slider->setScrollBounds(Rect(-backgroundRect->pos.w + slider->pos.w, 0, slider->pos.x - pos.x + slider->pos.w, slider->pos.h));
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buttonReset = std::make_shared<CButton>(Point(411, 403), AnimationPath::builtin("settingsWindow/button80"), std::make_pair("", MetaString::createFromTextID("vcmi.shortcuts.reset").toString()));
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buttonReset = std::make_shared<CButton>(Point(411, 403), AnimationPath::builtin("settingsWindow/button80"), std::make_pair("", MetaString::createFromTextID("vcmi.shortcuts.reset.help").toString()));
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buttonReset->setOverlay(std::make_shared<CLabel>(0, 0, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, MetaString::createFromTextID("vcmi.shortcuts.reset").toString()));
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buttonReset->addCallback([this](){
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GAME->interface()->showYesNoDialog(MetaString::createFromTextID("vcmi.shortcuts.resetConfirm").toString(), [this](){
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@@ -114,7 +114,8 @@ void ShortcutsWindow::setKeyBinding(const std::string & id, const std::string &
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tmp = existing.Vector();
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if(existing.isString())
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tmp.push_back(existing);
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tmp.push_back(JsonNode(keyName));
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if(!vstd::contains(tmp, JsonNode(keyName)))
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tmp.push_back(JsonNode(keyName));
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existingWrite->Vector() = tmp;
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}
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else
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@@ -125,16 +126,21 @@ void ShortcutsWindow::setKeyBinding(const std::string & id, const std::string &
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void ShortcutsWindow::resetKeyBinding()
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{
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// FIXME: Not working yet
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Settings write = shortcutsConfig.write;
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write->clear();
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write->Struct() = JsonUtils::assembleFromFiles("config/shortcutsConfig.json").Struct();
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{
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Settings write = shortcutsConfig.write;
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write->clear();
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}
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{
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Settings write = shortcutsConfig.write;
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write->Struct() = JsonUtils::assembleFromFiles("config/shortcutsConfig.json").Struct();
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}
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fillList(slider->getValue());
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}
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ShortcutElement::ShortcutElement(std::string id, JsonNode keys, int elem, std::function<void(const std::string & id, const std::string & keyName)> func)
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: func(func)
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: CIntObject(SHOW_POPUP)
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, func(func)
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{
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OBJECT_CONSTRUCTION;
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@@ -142,14 +148,21 @@ ShortcutElement::ShortcutElement(std::string id, JsonNode keys, int elem, std::f
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pos.y += 56;
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pos.y += elem * LINE_HEIGHT;
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popupText = MetaString::createFromTextID("vcmi.shortcuts.popup");
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popupText.replaceTextID("vcmi.shortcuts.shortcut." + id);
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std::string keyBinding = "";
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if(keys.isString())
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{
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keyBinding = keys.String();
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popupText.appendRawString(keyBinding);
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}
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else if(keys.isVector())
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{
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std::vector<std::string> strings;
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std::transform(keys.Vector().begin(), keys.Vector().end(), std::back_inserter(strings), [](const auto& k) { return k.String(); });
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keyBinding = boost::join(strings, " {gray||} ");
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keyBinding = boost::join(strings, " | ");
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popupText.appendRawString(boost::join(strings, "\n"));
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}
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labelName = std::make_shared<CLabel>(
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@@ -186,6 +199,11 @@ ShortcutElement::ShortcutElement(std::string group, int elem)
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seperationLine = std::make_shared<TransparentFilledRectangle>(Rect(0, LINE_HEIGHT, 456, 1), ColorRGBA(0, 0, 0, 64), ColorRGBA(128, 100, 75), 1);
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}
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void ShortcutElement::showPopupWindow(const Point & cursorPosition)
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{
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CRClickPopup::createAndPush(popupText.toString());
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}
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ShortcutsEditWindow::ShortcutsEditWindow(const std::string & id, std::function<void(const std::string & id, const std::string & keyName)> func)
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: CWindowObject(BORDERED)
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, id(id)
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@@ -207,7 +225,7 @@ ShortcutsEditWindow::ShortcutsEditWindow(const std::string & id, std::function<v
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addUsedEvents(KEY_NAME);
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}
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void ShortcutsEditWindow::keyPressed(const std::string & keyName)
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void ShortcutsEditWindow::keyReleased(const std::string & keyName)
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{
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if(boost::algorithm::ends_with(keyName, "Ctrl") || boost::algorithm::ends_with(keyName, "Shift") || boost::algorithm::ends_with(keyName, "Alt")) // skip if only control key pressed
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return;
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@@ -12,6 +12,7 @@
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#include "../CWindowObject.h"
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#include "../../../lib/json/JsonNode.h"
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#include "../../../lib/texts/MetaString.h"
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class CFilledTexture;
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class CButton;
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@@ -31,8 +32,11 @@ private:
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std::shared_ptr<CLabel> labelKeys;
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std::shared_ptr<TransparentFilledRectangle> seperationLine; // rectangle is cleaner than line...
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MetaString popupText;
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std::function<void(const std::string & id, const std::string & keyName)> func;
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void showPopupWindow(const Point & cursorPosition) override;
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public:
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ShortcutElement(std::string id, JsonNode keys, int elem, std::function<void(const std::string & id, const std::string & keyName)> func);
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ShortcutElement(std::string group, int elem);
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@@ -66,7 +70,7 @@ private:
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std::string id;
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std::function<void(const std::string & id, const std::string & keyName)> func;
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void keyPressed(const std::string & keyName) override;
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void keyReleased(const std::string & keyName) override;
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public:
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ShortcutsEditWindow(const std::string & id, std::function<void(const std::string & id, const std::string & keyName)> func);
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};
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