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	fixed missed initialization
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		| @@ -99,6 +99,7 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe | ||||
| 	: background(nullptr), queue(nullptr), attackingHeroInstance(hero1), defendingHeroInstance(hero2), animCount(0), | ||||
|       activeStack(nullptr), mouseHoveredStack(nullptr), stackToActivate(nullptr), selectedStack(nullptr), previouslyHoveredHex(-1), | ||||
| 	  currentlyHoveredHex(-1), attackingHex(-1), stackCanCastSpell(false), creatureCasting(false), spellDestSelectMode(false), spellToCast(nullptr), sp(nullptr), | ||||
| 	  creatureSpellToCast(-1), | ||||
| 	  siegeH(nullptr), attackerInt(att), defenderInt(defen), curInt(att), animIDhelper(0), | ||||
| 	  givenCommand(nullptr), myTurn(false), resWindow(nullptr), moveStarted(false), moveSoundHander(-1), bresult(nullptr) | ||||
| { | ||||
|   | ||||
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