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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@ -37,6 +37,8 @@
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#include "serializer/CMemorySerializer.h"
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#include "VCMIDirs.h"
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VCMI_LIB_NAMESPACE_BEGIN
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boost::shared_mutex CGameState::mutex;
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template <typename T> class CApplyOnGS;
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@ -3106,3 +3108,5 @@ CRandomGenerator & CGameState::getRandomGenerator()
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{
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return rand;
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}
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VCMI_LIB_NAMESPACE_END
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