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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@ -37,6 +37,8 @@
#include "serializer/CMemorySerializer.h"
#include "VCMIDirs.h"
VCMI_LIB_NAMESPACE_BEGIN
boost::shared_mutex CGameState::mutex;
template <typename T> class CApplyOnGS;
@ -3106,3 +3108,5 @@ CRandomGenerator & CGameState::getRandomGenerator()
{
return rand;
}
VCMI_LIB_NAMESPACE_END