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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
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@ -19,6 +19,8 @@
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#include "VCMI_Lib.h"
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#include "Terrain.h"
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VCMI_LIB_NAMESPACE_BEGIN
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size_t Unicode::getCharacterSize(char firstByte)
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{
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// length of utf-8 character can be determined from 1st byte by counting number of highest bits set to 1:
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@ -519,3 +521,5 @@ int32_t CGeneralTextHandler::pluralText(const int32_t textIndex, const int32_t c
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else
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return textIndex + 1;
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}
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VCMI_LIB_NAMESPACE_END
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