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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -37,6 +37,8 @@
#include "BattleFieldHandler.h"
#include "ObstacleHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
const SlotID SlotID::COMMANDER_SLOT_PLACEHOLDER = SlotID(-2);
const SlotID SlotID::SUMMONED_SLOT_PLACEHOLDER = SlotID(-3);
const SlotID SlotID::WAR_MACHINES_SLOT = SlotID(-4);
@@ -322,3 +324,5 @@ Obstacle Obstacle::fromString(std::string identifier)
else
return Obstacle(-1);
}
VCMI_LIB_NAMESPACE_END