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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00

wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -14,6 +14,8 @@
#include "rmg/CMapGenOptions.h"
#include "mapping/CMapInfo.h"
VCMI_LIB_NAMESPACE_BEGIN
PlayerSettings::PlayerSettings()
: bonus(RANDOM), castle(NONE), hero(RANDOM), heroPortrait(RANDOM), color(0), handicap(NO_HANDICAP), team(0), compOnly(false)
{
@@ -193,3 +195,5 @@ TeamID LobbyInfo::getPlayerTeamId(PlayerColor color)
else
return TeamID::NO_TEAM;
}
VCMI_LIB_NAMESPACE_END