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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined

preparation for having client and server in a single process
This commit is contained in:
Andrey Filipenkov
2022-07-26 16:07:42 +03:00
parent 1319c8f197
commit ff635edc0b
467 changed files with 2117 additions and 211 deletions

View File

@@ -35,6 +35,8 @@
#include "BattleFieldHandler.h"
#include "ObstacleHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
LibClasses * VLC = nullptr;
DLL_LINKAGE void preinitDLL(CConsoleHandler * Console, bool onlyEssential)
@@ -316,3 +318,5 @@ void LibClasses::setContent(std::shared_ptr<CContentHandler> content)
{
modh->content = content;
}
VCMI_LIB_NAMESPACE_END